Difference between revisions of "Documentation/Engine/SDK/Telemetry/Changelog"

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(Created page with " 1.10 === 1.10 version of SDK supports 1.34 versions of the game Changelog * Trailers ** Added gameplay events support. ** Added support for multiple trailers (up to 10) (...")
 
(SDK 1.10)
 
(7 intermediate revisions by the same user not shown)
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1.10
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==SDK 1.10==
===
 
 
 
1.10 version of SDK supports 1.34 versions of the game
 
 
 
Changelog
 
  
 +
* Added gameplay events support.
 +
* Both trucks and trailers now have also license plate information provided by configs.
 
*  Trailers
 
*  Trailers
** Added gameplay events support.
+
** Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0' for backward compatibility)
** Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0')
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** New config attributes
*** New config attributes
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*** brand
**** brand
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*** name
**** name
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*** chain.type
**** chain.type
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*** body.type
**** body.type
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** New channels
*** New channels
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*** trailer.wear.wheels - (float) Average wear across all wheel accessories.
**** trailer.wear.wheels - (float) Average wear across all wheel accessories.
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*** trailer.cargo.damage - (float) Damage of the cargo inside this trailer.
**** trailer.cargo.damage - (float) Damage of the cargo inside this trailer.
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** Trailers now also report liftable axles informations.
*** Trailers now also report liftable axles informations.
 
 
* Job changes
 
* Job changes
 
** New config attributes
 
** New config attributes
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*** cargo.loaded - (bool) Is cargo loaded?
 
*** cargo.loaded - (bool) Is cargo loaded?
 
*** job.market - (string) The market the job is for (see comment for possible values)
 
*** job.market - (string) The market the job is for (see comment for possible values)
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*** special.job - (bool) Is that special transport job?
 
** New channels
 
** New channels
 
*** job.cargo.damage - (float) The total damage of the cargo.
 
*** job.cargo.damage - (float) The total damage of the cargo.
 
** Special transport jobs will now report correctly source and destination cities.
 
** Special transport jobs will now report correctly source and destination cities.

Latest revision as of 10:38, 4 January 2019

SDK 1.10

  • Added gameplay events support.
  • Both trucks and trailers now have also license plate information provided by configs.
  • Trailers
    • Added support for multiple trailers (up to 10) (See channels and configs: trailer.[index], 'trailer' has the same data as 'trailer.0' for backward compatibility)
    • New config attributes
      • brand
      • name
      • chain.type
      • body.type
    • New channels
      • trailer.wear.wheels - (float) Average wear across all wheel accessories.
      • trailer.cargo.damage - (float) Damage of the cargo inside this trailer.
    • Trailers now also report liftable axles informations.
  • Job changes
    • New config attributes
      • cargo.unit.mass - (float) What is the mass of single cargo unit in kg.
      • cargo.unit.count - (u32) How many units of cargo does the job consist of.
      • cargo.loaded - (bool) Is cargo loaded?
      • job.market - (string) The market the job is for (see comment for possible values)
      • special.job - (bool) Is that special transport job?
    • New channels
      • job.cargo.damage - (float) The total damage of the cargo.
    • Special transport jobs will now report correctly source and destination cities.