Difference between revisions of "Documentation/Engine/Configuration variables"

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{{Tip|Be aware that this page is obsolete, it should be updated with all comments in the future time.}}
+
{| class="wikitable" width="100%"
 
+
!|Name
The following variables configure different aspects of the game.
+
!|Type
 
+
!|Default value
Some of them (global settings) are loaded from the '''''config.cfg''''' that can be found in the [[Documentation/Engine/Game_user_path|game user folder]]; others (which are associated with a player's profile) will be saved in the profile folder (e.g. "''<game_user_path>/profiles/<profile_id>''").
+
!|Purpose
 
 
Most of these can be changed during the game play using the [[Documentation/Engine/Console|console]]. To do so, enter the variable name, followed by the desired value, to change it, and press Enter. Additionally the command '''uset''' can be used before the cvar name, but it is not necessary.
 
 
 
To determine the current and default value of a variable, enter only its name.
 
 
 
Example:
 
<pre>
 
g_police 0    (disables traffic fines)
 
g_colbox 1    (displays collision boxes)
 
 
 
r_mirror_view_distance  (might return the following)
 
"r_mirror_view_distance" is: "400" default:"80.0"
 
</pre>
 
 
 
 
 
Variables list (''some of the columns in the table can be sorted by clicking the up/down arrows''):
 
{| class="wikitable sortable" width="100%"
 
!width="150px" |Name
 
!width="70px" class="unsortable" |Type
 
!width="200px" class="unsortable" |Default value
 
!width="50px" |Config
 
! class="unsortable"|Purpose
 
 
|-
 
|-
| g_additional_water_fov
+
|g_mm_help_shown
| float
+
|integer
| 20.0f
+
|0
| global
+
|TODO
| By how much increase the horizontal fov used to render the water effect.
 
 
|-
 
|-
| g_adviser
+
|g_force_online_lscrs
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Adviser mode: 0 = hidden, 1 = shown, 2 = mini mode.
 
 
|-
 
|-
| g_adviser_auto_parking
+
|g_hw_info
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Enable/disable auto parking feature.
 
 
|-
 
|-
| g_adviser_keep_hidden
+
|g_sns
| integer
+
|string
| 0
+
|None
| profile
+
|TODO
| Keep adviser in hidden state (do not show any message).
 
 
|-
 
|-
| g_artist_id
+
|g_debug_interior_cam
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Artist specific id. (0-15 range)
 
 
|-
 
|-
| g_auto_traffic_headlights
+
|g_line_sort
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Enable/Disable headlights from automatic traffic.
 
 
|-
 
|-
| g_autoload_ignore_autosave
+
|g_cargo_sort
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Should auto-loading ignore all autosaves and use only manual saves?
 
 
|-
 
|-
| g_axle_drop_auto
+
|g_tooltip_delay
| integer
+
|float
| 1
+
|0.4
| profile
+
|TODO
| Is automatic axle drop enabled?
 
 
|-
 
|-
| g_bad_weather_factor
+
|g_remove_missing_accessories
| float
+
|integer
| 0.07
+
|0
| profile
+
|TODO
| Bad weather factor. Affects probability of rainy weather.
 
 
|-
 
|-
| g_brake_intensity
+
|g_force_economy_reset
| float
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Brake intensity modifier.
 
 
|-
 
|-
| g_brake_light_all
+
|g_global_force_load_selector
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Show brake light for all brakes (value: 1) or only service, retarder and trailer brake (value: 0)?
 
 
|-
 
|-
| g_cam_blinker
+
|g_force_load_selector
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Is interior camera movement based on blinker activation enabled.
 
 
|-
 
|-
| g_cam_physics
+
|g_autoload_ignore_autosave
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Is interior camera movement based on physics movement of driver enabled?
 
 
|-
 
|-
| g_cam_physics_value
+
|g_start_in_truck
| float
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Value of interior camera movement based on physics movement of driver.
 
 
|-
 
|-
| g_cam_steering
+
|g_input_configured
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Is interior camera movement based on steering angle enabled?
 
 
|-
 
|-
| [[/g_cam_steering_reverse/]]
+
|g_parking_difficulty
| integer
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Interior camera movement based on steering angle, behavior on reverse.
 
 
|-
 
|-
| g_cam_steering_value
+
|g_job_distance_limit
| float
+
|float
| 1.0
+
| -1.0
| profile
+
|TODO
| Multiplier for interior camera movement based on steering angle.
 
 
|-
 
|-
| [[/g_cargo_sort/]]
+
|g_income_factor
| integer
+
|float
| 0
+
|1.0
| global
+
|TODO
| Current cargo sort method.
 
 
|-
 
|-
| g_city_name_move
+
|g_currency
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Enable ability to move city names on map.
 
 
|-
 
|-
| g_clock_24
+
|g_bad_weather_factor
| integer
+
|float
| 1
+
|0.07
| profile
+
|TODO
| Use 24 hour clock or 12 hour clock (value 1 = 24 hour, value 0 = 12 hour)
 
 
|-
 
|-
| g_console
+
|g_desktop_fadeout
| integer
+
|float
| 0
+
|60
| global
+
|TODO
| Is console enabled?
 
 
|-
 
|-
| g_cruise_control_grid
+
|g_save_idx
| float
+
|integer
| 5.0
+
|1
| profile
+
|TODO
| Digital cruise control grid step.
 
 
|-
 
|-
| g_cruise_control_smart
+
|g_adviser_auto_parking
| float
+
|integer
| 0.0
+
|1
| profile
+
|TODO
| Smart cruise control window, if you want to disable it set to negative value.
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/g_currency|g_currency]]
+
|g_adviser_keep_hidden
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Currency used in game.
 
 
|-
 
|-
| g_cutscenes
+
|g_adviser
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Enable/disable cutscenes.
 
 
|-
 
|-
| g_debug_interior_cam
+
|g_desktop_tutorial
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Enables drawing of the truck geometry even in the interior camera mode.
 
 
|-
 
|-
| g_debug_map_limits
+
|g_tutorial
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Enable/Disable the debugging of the map speed limits.
 
 
|-
 
|-
| g_desktop_fadeout
+
|g_fatigue
| float
+
|integer
| 60
+
|1
| global
+
|TODO
| Delay in seconds before the desktop ui will fade out when left idle.
 
 
|-
 
|-
| g_desktop_tutorial
+
|g_police
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Is desktop tutorial enabled?
 
 
|-
 
|-
| g_developer
+
|g_subtitles
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Is developer mode enabled?
 
 
|-
 
|-
| g_disable_hud_activation
+
|g_clock_24
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Are specific hud activations disabled?
 
 
|-
 
|-
| g_engine_start_auto
+
|n_online_delay_max
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Is engine automatic start enabled?
 
 
|-
 
|-
| g_fahrenheit
+
|n_online_delay_min
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Should game display temperature in fahrenheits (value: 1) or degrees of celsius (value: 0)?
 
 
|-
 
|-
| g_fatigue
+
|n_online_post_fail_probability
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| State of the fatigue simulation
 
 
|-
 
|-
| g_flyspeed
+
|n_online_pre_fail_probability
| float
+
|integer
| 100.0
+
|0
| global
+
|TODO
| Debug camera fly speed
 
 
|-
 
|-
| g_force_economy_reset
+
|g_disable_hud_activation
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| A value of 1 forces an economy reset (generating new job listings).<br>The player should be free-roaming when issuing the command, and afterwards entering and exiting the Profile Manager.
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/g_force_load_selector|g_force_load_selector]]
+
|g_show_game_elements
| integer
+
|integer
| 0
+
|1
| profile
+
|TODO
| Forces the appearance of the load slot selector.
 
 
|-
 
|-
| g_force_online_lscrs
+
|g_hmd_no_3d_background
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Force online loading screens. If no loading screen is specified in specified category (ferry, eurotunnel, normal) built-in one is showed.
 
 
|-
 
|-
| g_fps
+
|g_hmd_no_special_menu
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Display FPS in mini console.
 
 
|-
 
|-
| g_fuel_simulation
+
|g_hmd_reduced_cabin_movement
| integer
+
|integer
| 0
+
|1
| profile
+
|TODO
| Is realistic fuel consumption enabled?
 
 
|-
 
|-
| g_gallon
+
|g_hmd_no_artifical_movement
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Should game display volume as gallon (value: 1) or liters (value: 0)?
 
 
|-
 
|-
| g_gfx_advanced
+
|i_oculus_eye_protrusion
| integer
+
|float
| 0
+
|0.09
| global
+
|TODO
| Graphics settings last used (0 = simple, 1 = advanced).
 
 
|-
 
|-
| g_gfx_all_scales
+
|i_oculus_eye_height
| integer
+
|float
| 0
+
|0.15
| global
+
|TODO
| Enables selection of all rendering scales in ui even on machines with small virtual memory.
 
 
|-
 
|-
| g_gfx_quality
+
|i_hmd_max_prediction
| integer
+
|float
| -1
+
|0.1
| global
+
|TODO
| Quality presets of graphics. Linked directly to quality_level_t enum, with "-1" as "custom" state.
+
|-
 +
|i_hmd_min_prediction
 +
|float
 +
|0.0
 +
|TODO
 +
|-
 +
|r_wireframe
 +
|integer
 +
|0
 +
|TODO
 +
|-
 +
|g_interior_camera_zero_pitch
 +
|integer
 +
|0
 +
|TODO
 +
|-
 +
|r_segment_buffer_size
 +
|integer
 +
|128
 +
|TODO
 +
|-
 +
|r_multimon_exterior_in_aux
 +
|integer
 +
|0
 +
|TODO
 +
|-
 +
|r_multimon_interior_in_main
 +
|integer
 +
|1
 +
|TODO
 +
|-
 +
|r_multimon_rotation_aux
 +
|float
 +
|0
 +
|TODO
 +
|-
 +
|r_multimon_rotation_right
 +
|float
 +
|0
 +
|TODO
 +
|-
 +
|r_multimon_rotation_left
 +
|float
 +
|0
 +
|TODO
 
|-
 
|-
| g_global_force_load_selector
+
|r_multimon_rotation_center
| integer
+
|float
| 0
+
|0
| global
+
|TODO
| Forces the appearance of the load slot selector for all profiles. (Correct value are: 0, 1)
 
 
|-
 
|-
| [[/g_grass_density/]]
+
|r_multimon_vert_offset_right
| integer
+
|float
| 2
+
|0
| global
+
|TODO
| Grass density setting.
 
 
|-
 
|-
| g_hardcore_simulation
+
|r_multimon_vert_offset_left
| integer
+
|float
| 0
+
|0
| profile
+
|TODO
| Is air brake simulation enabled?
 
 
|-
 
|-
| g_hmd_no_3d_background
+
|r_multimon_border_fov_right
| integer
+
|float
| 0
+
|0
| profile
+
|TODO
| Disables use of 3d background for the menu.
 
 
|-
 
|-
| g_hmd_no_artifical_movement
+
|r_multimon_border_fov_left
| integer
+
|float
| 0
+
|0
| profile
+
|TODO
| Disables artifical angle based movement of the interior.
 
 
|-
 
|-
| g_hmd_no_special_menu
+
|r_multimon_fov_vertical
| integer
+
|float
| 0
+
|0
| profile
+
|TODO
| Disables use of special variants of menu ui when HMD is enabled.
 
 
|-
 
|-
| g_hmd_reduced_cabin_movement
+
|r_multimon_fov_horizontal
| integer
+
|float
| 1
+
|50
| profile
+
|TODO
| Reduces the cabin movement by disabling its separate movement on the visual level.
 
 
|-
 
|-
| [[/g_hshifter_layout/]]
+
|r_multimon_mode
| integer
+
|integer
| 0
+
|0
| profile
+
|TODO
| Type of hshifter layout.
 
 
|-
 
|-
| g_hshifter_layout_shifting
+
|r_use_depth_bounds
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Layout analyzed and used for more realistic shifting sounds.
 
 
|-
 
|-
| g_hshifter_synchronized
+
|r_show_light_pixel_coverage
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Behaves/sounds like synchronized transmission.
 
 
|-
 
|-
| [[/g_hud_speed_limit/]]
+
|r_deferred_debug
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Speed limit state on the adviser.
 
 
|-
 
|-
| g_ignore_low_fps
+
|r_mirror_scale_y
| integer
+
|float
| 0
+
|1.0
| global
+
|TODO
| Enable/Disable the low frame rate warnings.
 
 
|-
 
|-
| g_income_factor
+
|r_mirror_scale_x
| float
+
|float
| 1.0
+
|1.0
| profile
+
|TODO
| Income factor (minimum is 0.0 maximum is 1.0). Multiplies all incomes.
 
 
|-
 
|-
| g_input_configured
+
|r_scale_y
| integer
+
|float
| 0
+
|1.0
| profile
+
|TODO
| Is input configured?
 
 
|-
 
|-
| g_interior_camera_zero_pitch
+
|r_scale_x
| integer
+
|float
| 0
+
|1.0
| global
+
|TODO
| Is default mouse position ignored in truck interior? This should be set to 1 when you are using some HMD such like Oculus Rift.
 
 
|-
 
|-
| g_job_distance_limit
+
|r_normal_maps
| float
+
|integer
| -1.0
+
|1
| profile
+
|TODO
| Limit generating of the jobs that are in specified range from current player position. Negative value means no limit for generation applied.
 
 
|-
 
|-
| g_kdop_preview
+
|r_sunshafts
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Enable/Disable the preview of generated k-DOPs.
 
 
|-
 
|-
| g_lang
+
|r_color_saturation
| string
+
|float
| en_gb
+
|1.0
| profile
+
|TODO
| Language currently used by game.
 
 
|-
 
|-
| g_lang_set
+
|r_color_yellow_blue
| integer
+
|float
| 1
+
|0.0
| profile
+
|TODO
| Is language set manually (1)?
 
 
|-
 
|-
| g_light_distance_factor
+
|r_color_magenta_green
| float
+
|float
| 1.0
+
|0.0
| global
+
|TODO
| Light source fade start distance is multiplied by this value.
 
 
|-
 
|-
| g_light_span_factor
+
|r_color_cyan_red
| float
+
|float
| 1.0
+
|0.0
| global
+
|TODO
| Light source fade span is multiplied by this value.
 
 
|-
 
|-
| g_line_sort
+
|r_color_correction
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Current line sort criteria for jobs.
 
 
|-
 
|-
| g_lod_factor_parked
+
|r_cloud_shadows
| float
+
|integer
| 1.0
+
|1
| global
+
|TODO
| LOD distances for parked vehicles are multiplied by this factor.
 
 
|-
 
|-
| g_lod_factor_pedestrian
+
|r_dof_filter_size
| float
+
|float
| 1.0
+
|0.5
| global
+
|TODO
| LOD distances for pedestrians are multiplied by this factor.
 
 
|-
 
|-
| g_lod_factor_traffic
+
|r_dof_transition
| float
+
|float
| 1.0
+
|400.0
| global
+
|TODO
| LOD distances for traffic vehicles are multiplied by this factor.
 
 
|-
 
|-
| g_menu_aa_limit
+
|r_dof_start
| integer
+
|float
| 8
+
|200.0
| global
+
|TODO
| Number of tiles below which we enable SSAA in the menu scene.
 
 
|-
 
|-
| g_minicon
+
|r_dof
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Is mini console enabled?
 
 
|-
 
|-
| g_mm_help_shown
+
|r_mlaa_threshold
| integer
+
|float
| 0
+
|1.0
| global
+
|TODO
| Used for indication if its first time when player enters mod manager to show him welcome screen.
 
 
|-
 
|-
| g_motor_brake_auto
+
|r_mlaa
| integer
+
|integer
| 0
+
|1
| profile
+
|TODO
| Is automatic usage of engine brake enabled?
 
 
|-
 
|-
| g_mph
+
|r_hdr
| integer
+
|integer
| 0
+
|1
| profile
+
|TODO
| Use miles (1) or kilometers (0).
 
 
|-
 
|-
| [[/g_news/]]
+
|r_fake_shadows
| integer
+
|integer
| -1
+
|2
| global
+
|TODO
| Is online news enabled?
 
 
|-
 
|-
| [[/g_online_loading_screens/]]
+
|r_sun_shadow_texture_size
| integer
+
|integer
| -1
+
|4096
| global
+
|TODO
| Are online loading screens enabled?
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/g_parking_difficulty|g_parking_difficulty]]
+
|r_sun_shadow_quality
| integer
+
|integer
| 0
+
|4
| profile
+
|TODO
| Parking difficulty
 
 
|-
 
|-
| g_pedal_clutch_range
+
|r_mirror_view_distance
| float
+
|float
| 1.0
+
|80.0
| profile
+
|TODO
| Cluch range.
 
 
|-
 
|-
| g_pedestrian
+
|r_deferred_mirrors
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Enable/Disable pedestrian generation.
 
 
|-
 
|-
| g_police
+
|r_deferred
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Is police simulation enabled? If set to 0 you will not get any penalties.
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/g_pounds|g_pounds]]
+
|r_nowmi
| string
+
|integer
| kg
+
|0
| profile
+
|TODO
| Set weight unit
 
 
|-
 
|-
| g_radio_mode
+
|r_startup_progress
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Radio player mode.
 
 
|-
 
|-
| g_rain_reflect_actor
+
|r_setup_done
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Should we reflect game actor in the rain?
 
 
|-
 
|-
| g_rain_reflect_cache
+
|r_gamma
| integer
+
|float
| 1
+
|1.0
| global
+
|TODO
| Should we reflect geometry cache in the rain?
 
 
|-
 
|-
| g_rain_reflect_hookups
+
|r_manual_stereo_buffer_scale
| integer
+
|float
| 1
+
|1.0
| global
+
|TODO
| Should we reflect hookups associated with segment items (e.g. lamp flares)?
 
 
|-
 
|-
| g_rain_reflect_traffic
+
|r_manual_stereo_ui_fov_game
| integer
+
|float
| 1
+
|100
| global
+
|TODO
| Should we reflect traffic in the rain?
 
 
|-
 
|-
| [[/g_rain_reflection/]]
+
|r_manual_stereo_ui_fov
| integer
+
|float
| 3
+
|80
| global
+
|TODO
| Rain reflection quality.
 
 
|-
 
|-
| [[/g_reflection/]]
+
|r_manual_stereo_ui_dist_game
| integer
+
|float
| 3
+
|0.5
| global
+
|TODO
| Reflection detail.
 
 
|-
 
|-
| g_reg_setting
+
|r_manual_stereo_ui_dist
| string
+
|float
| No default value
+
|0.8
| profile
+
|TODO
| Name of the regional settings unit. By default for ETS2 it's reg_setting.europe for ATS it's reg_setting.usa.
 
 
|-
 
|-
| g_remove_missing_accessories
+
|r_manual_stereo_in_menu
| integer
+
|integer
| 0
+
|1
| profile
+
|TODO
| Remove all acccessories that are no longer available in game and replace them with fallback accessories if possible.
 
 
|-
 
|-
| g_retarder_auto
+
|r_nv_stereo_mode
| integer
+
|integer
| 0
+
|2
| profile
+
|TODO
| Is automatic usage of retarder enabled?
 
 
|-
 
|-
| [[/g_save_format/]]
+
|r_minimal_unfinished_frames
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Format used to store the game saves.
 
 
|-
 
|-
| g_save_idx
+
|r_no_frame_tracking
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Current profile save index. Used for automatic naming of saves.
 
 
|-
 
|-
| g_screenshot_on_bug
+
|r_msaa
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Enable/Disable automatic generation of screenshots when bug is reported even if the normal combination is used.
 
 
|-
 
|-
| g_show_game_elements
+
|r_fullscreen
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Are activation points enabled?
 
 
|-
 
|-
| g_start_in_truck
+
|r_mode
| integer
+
|string
| 0
+
|None
| profile
+
|TODO
| If profile has assigned truck should we skip desktop and start in it?
 
 
|-
 
|-
| g_steam_browser
+
|r_path
| integer
+
|string
| 1
+
|None
| global
+
|TODO
| Should game use steam build-in browser or user default browser to open external links?
 
 
|-
 
|-
| g_steam_rich_presence
+
|r_device
| integer
+
|string
| 1
+
|dx9
| global
+
|TODO
| Is steam rich presence enabled?
 
 
|-
 
|-
| [[/g_steam_screenshots/]]
+
|i_virtual_cursor_speed
| integer
+
|float
| 2
+
|500.0
| global
+
|TODO
| Way in which we should handle the screenshots in steam version.
 
 
|-
 
|-
| g_steer_autocenter
+
|s_interior_volume
| integer
+
|float
| 1
+
|1.0
| profile
+
|TODO
| Is steering wheel autocenter enabled?
 
 
|-
 
|-
| g_texture_usage_stats
+
|s_wheel_noise
| integer
+
|float
| 0
+
|1.0
| global
+
|TODO
| Print texture usage statistics into the console?
 
 
|-
 
|-
| g_throttle_auto_shift
+
|s_air_noise
| integer
+
|float
| 0
+
|1.0
| profile
+
|TODO
| Automatic gearbox uses throttle as input for shifting policy.
 
 
|-
 
|-
| g_tooltip_delay
+
|s_rumble_enabled
| float
+
|integer
| 0.4
+
|1
| global
+
|TODO
| Delay specified in seconds indicating when to show tooltip since hovering the item with tooltip.
 
 
|-
 
|-
| g_toy_physics
+
|s_reverse_enabled
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Is simulation of toy physics movement enabled?
 
 
|-
 
|-
| g_trackir
+
|g_trackir
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Enable/Disable the TrackIR support.
 
 
|-
 
|-
| g_traffic
+
|g_lod_factor_pedestrian
| float
+
|float
| 1.0
+
|1.0
| global
+
|TODO
| Traffic intensity.
 
*0.0 - traffic disabled
 
*10.0 - maximum traffic intensity
 
 
|-
 
|-
| g_trailer_stability
+
|g_pedestrian
| float
+
|integer
| 0.5
+
|1
| profile
+
|TODO
| Trailer stability factor.
 
 
|-
 
|-
| [[/g_trans/]]
+
|g_light_span_factor
| integer
+
|float
| 0
+
|1.0
| profile
+
|TODO
| Type of transmission.
 
 
|-
 
|-
| [[/g_truck_light_quality/]]
+
|g_light_distance_factor
| integer
+
|float
| 1
+
|1.0
| global
+
|TODO
| Quality of result of the head light.
 
 
|-
 
|-
| g_truck_light_specular
+
|g_vehicle_flare_lights
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Enables/disables use of specular during head light calculation.
 
 
|-
 
|-
| g_tutorial
+
|g_auto_traffic_headlights
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Is tutorial enabled?
 
 
|-
 
|-
| g_use_speed_limiter
+
|g_lod_factor_parked
| integer
+
|float
| 1
+
|1.0
| profile
+
|TODO
| Is speed limiter enabled?
 
 
|-
 
|-
| g_veg_detail
+
|g_lod_factor_traffic
| integer
+
|float
| 2
+
|1.0
| global
+
|TODO
| Vegetation detail setting. 0 - low, 1 - medium, 2 - high
 
 
|-
 
|-
| g_vehicle_flare_lights
+
|g_traffic
| integer
+
|float
| 1
+
|1.0
| global
+
|TODO
| Enable/Disable lights associated with vehicle flares.
 
<!--
 
 
|-
 
|-
| i_hmd_min_prediction
+
|g_kdop_preview
| float
+
|integer
| 0.0
+
|0
| profile
+
|TODO
| Time interval in seconds used to predict the HMD movement.
 
 
|-
 
|-
| i_hmd_max_prediction
+
|g_screenshot_on_bug
| float
+
|integer
| 0.1
+
|0
| profile
+
|TODO
| Time interval in seconds used to predict the HMD movement.
 
 
|-
 
|-
| i_oculus_eye_height
+
|g_automatic_test
| float
+
|integer
| 0.15
+
|0
| profile
+
|TODO
| Model of the stick based neck and head simulation.
 
 
|-
 
|-
| i_oculus_eye_protrusion
+
|g_debug_map_limits
| float
+
|integer
| 0.09
+
|0
| profile
+
|TODO
| Model of the stick based neck and head simulation.
 
-->
 
 
|-
 
|-
| i_virtual_cursor_speed
+
|g_city_name_move
| float
+
|integer
| 500.0
+
|0
| global
+
|TODO
| Speed of movement of the cursor when using a gamepad-like input in pixels per second.<br>Set to zero or negative value to disable use of gamepads and joysticks for cursor movement.
 
 
|-
 
|-
| p_profile_draws
+
|g_developer
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Profile draw calls
 
 
|-
 
|-
| r_anisotropy_factor
+
|g_steam_rich_presence
| float
+
|integer
| 0.25
+
|1
| global
+
|TODO
| Anistropy factor.
 
 
|-
 
|-
| r_cloud_shadows
+
|g_steam_browser
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Are cloud shadows enabled?
 
 
|-
 
|-
| [[/r_color_correction/]]
+
|g_steam_screenshots
| integer
+
|integer
| 1
+
|2
| global
+
|TODO
| Color correction state.
 
 
|-
 
|-
| r_color_cyan_red
+
|g_artist_id
| float
+
|integer
| 0.0
+
|0
| global
+
|TODO
| Cyan-red factor of the color correction in -1 to 1 range.
 
 
|-
 
|-
| r_color_magenta_green
+
|g_save_format
| float
+
|integer
| 0.0
+
|0
| global
+
|TODO
| Magenta-green factor of the color correction in -1 to 1 range.
 
 
|-
 
|-
| r_color_saturation
+
|g_toy_physics
| float
+
|integer
| 1.0
+
|1
| global
+
|TODO
| Color saturation factor 1.0 is neutral.
 
 
|-
 
|-
| r_color_yellow_blue
+
|g_cam_blinker
| float
+
|integer
| 0.0
+
|0
| global
+
|TODO
| Yellow-blue factor of the color correction in -1 to 1 range.
 
 
|-
 
|-
| r_deferred
+
|g_cam_physics_value
| integer
+
|float
| 1
+
|1.0
| global
+
|TODO
| Is deferred rendering enabled? If set to 0 game uses forward rendering pipeline which disables shadows, lights and all post process effects.
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/r_deferred_debug|r_deferred_debug]]
+
|g_cam_physics
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| If value is greater than 0 runs deferred renderer debug.
 
 
|-
 
|-
| r_deferred_mirrors
+
|g_cam_steering_reverse
| integer
+
|integer
| 1
+
|1.0
| global
+
|TODO
| Use deferred rendering pipeline while rendering mirrors?
 
 
|-
 
|-
| r_device
+
|g_cam_steering_value
| string
+
|float
| dx9
+
|1.0
| global
+
|TODO
| Render device (correct values: dx9, dx11, gl).
 
 
|-
 
|-
| r_dof
+
|g_cam_steering
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Is Depth Of Field effect enabled?
 
 
|-
 
|-
| r_dof_filter_size
+
|g_cruise_control_smart
| float
+
|float
| 0.5
+
|0.0
| global
+
|TODO
| Size of the Depth Of Field filter.
 
 
|-
 
|-
| r_dof_start
+
|g_cruise_control_grid
| float
+
|float
| 200.0
+
|5.0
| global
+
|TODO
| Starting range of the  Depth Of Field
 
 
|-
 
|-
| r_dof_transition
+
|g_throttle_auto_shift
| float
+
|integer
| 400.0
+
|0
| global
+
|TODO
| Length of range between minimal and maximal Depth Of Field blur.
 
 
|-
 
|-
| [[/r_fake_shadows/]]
+
|g_pedal_clutch_range
| integer
+
|float
| 2
+
|1.0
| global
+
|TODO
| Fake shadows state.
 
 
|-
 
|-
| r_fullscreen
+
|g_fuel_simulation
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Is fullscreen enabled?
 
 
|-
 
|-
| r_gamma
+
|g_hardcore_simulation
| float
+
|integer
| 1.0
+
|0
| global
+
|TODO
| Gamma correction factor (works only in fullscreen mode)
 
 
|-
 
|-
| r_hdr
+
|g_reg_setting
| integer
+
|string
| 1
+
|None
| global
+
|TODO
| Is HDR enabled?
 
 
|-
 
|-
| r_manual_stereo_buffer_scale
+
|g_brake_light_all
| float
+
|integer
| 1.0
+
|1
| global
+
|TODO
| Scale factor used when creating stereo buffers.
 
 
|-
 
|-
| r_manual_stereo_in_menu
+
|g_use_speed_limiter
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Is use of manual stereo enabled even in menu?
 
 
|-
 
|-
| r_manual_stereo_ui_dist
+
|g_hud_speed_limit
| float
+
|integer
| 0.8
+
|1
| global
+
|TODO
| UI draw plane distance when using stereo.
 
 
|-
 
|-
| r_manual_stereo_ui_dist_game
+
|g_axle_drop_auto
| float
+
|integer
| 0.5
+
|1
| global
+
|TODO
| UI draw plane distance when using stereo.
 
 
|-
 
|-
| r_manual_stereo_ui_fov
+
|g_engine_start_auto
| float
+
|integer
| 80
+
|1
| global
+
|TODO
| Manual stereo UI field of view when using stereo.
 
 
|-
 
|-
| r_manual_stereo_ui_fov_game
+
|g_motor_brake_auto
| float
+
|integer
| 100
+
|0
| global
+
|TODO
| Manual stereo UI field of view when using stereo.
 
 
|-
 
|-
| r_minimal_unfinished_frames
+
|g_retarder_auto
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Simulate bigger queue in tracking completion frames.
 
 
|-
 
|-
| r_mirror_scale_x
+
|g_trailer_stability
| float
+
|float
| 1.0
+
|0.5
| global
+
|TODO
| X-axis mirror rendering scaling factor.
 
 
|-
 
|-
| r_mirror_scale_y
+
|g_brake_intensity
| float
+
|float
| 1.0
+
|1.0
| global
+
|TODO
| Y-axis mirror rendering scaling factor.
 
 
|-
 
|-
| r_mirror_view_distance
+
|g_steer_autocenter
| float
+
|integer
| 80.0
+
|1
| global
+
|TODO
| View distance of the mirrors.
 
 
|-
 
|-
| r_mlaa
+
|g_gallon
| integer
+
|integer
| 1
+
|0
| global
+
|TODO
| Is MLAA enabled?
 
 
|-
 
|-
| r_mlaa_threshold
+
|g_fahrenheit
| float
+
|integer
| 1.0
+
|0
| global
+
|TODO
| Edge threshold used for MLAA anti-aliasing
 
 
|-
 
|-
| r_mode
+
|g_pounds
| string
+
|string
| No default value
+
|kg
| global
+
|TODO
| Current resolution in format: {screen_width}x{screen_height}x{color_depth}x{refresh_rate}
 
<!--
 
 
|-
 
|-
| r_msaa
+
|g_mph
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Is MSAA enabled? Currently unsupported, will cause graphical issues.
 
-->
 
 
|-
 
|-
| r_multimon_border_fov_left
+
|g_hshifter_synchronized
| float
+
|integer
| 0
+
|1
| global
+
|TODO
| Additional angle added to offset between cameras to represent oblast hidden by the monitor border.
 
 
|-
 
|-
| r_multimon_border_fov_right
+
|g_hshifter_layout_shifting
| float
+
|integer
| 0
+
|1
| global
+
|TODO
| Additional angle added to offset between cameras to represent oblast hidden by the monitor border.
 
 
|-
 
|-
| r_multimon_exterior_in_aux
+
|g_hshifter_layout
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Should we render exterior in the auxiliary view?
 
 
|-
 
|-
| r_multimon_fov_horizontal
+
|g_trans
| float
+
|integer
| 50
+
|0
| global
+
|TODO
| Horizontal field of view used with multi monitor configuration.
 
 
|-
 
|-
| r_multimon_fov_vertical
+
|g_flyspeed
| float
+
|float
| 0
+
|100.0
| global
+
|TODO
| Vertical field of view used with multi monitor configuration.
 
 
|-
 
|-
| r_multimon_interior_in_main
+
|g_online_loading_screens
| integer
+
|integer
| 1
+
| -1
| global
+
|TODO
| Should we render interior inside the main views.
 
 
|-
 
|-
| [[Documentation/Engine/Config_variables/r_multimon_mode|r_multimon_mode]]
+
|g_news
| integer
+
|integer
| 0
+
| -1
| global
+
|TODO
| Controls the multi-monitor mode.
 
 
|-
 
|-
| r_multimon_rotation_aux
+
|g_lang_set
| float
+
|integer
| 0
+
|1
| global
+
|TODO
| Roll of the auxillary monitor.
 
 
|-
 
|-
| r_multimon_rotation_center
+
|g_lang
| float
+
|string
| 0
+
|None
| global
+
|TODO
| Roll of the center monitor.
 
 
|-
 
|-
| r_multimon_rotation_left
+
|g_colbox
| float
+
|integer
| 0
+
|0
| global
+
|TODO
| Roll of the left monitor.
 
 
|-
 
|-
| r_multimon_rotation_right
+
|g_radio_mode
| float
+
|integer
| 0
+
|1
| global
+
|TODO
| Roll of the right monitor.
 
 
|-
 
|-
| r_multimon_vert_offset_left
+
|g_cutscenes
| float
+
|integer
| 0
+
|1
| global
+
|TODO
| Additional vertical offset of left monitor.
 
 
|-
 
|-
| r_multimon_vert_offset_right
+
|g_ignore_low_fps
| float
+
|integer
| 0
+
|0
| global
+
|TODO
|  Additional vertical offset of right monitor.
 
 
|-
 
|-
| r_no_frame_tracking
+
|g_truck_light_quality
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Disable frame tracking feature.
 
 
|-
 
|-
| r_normal_maps
+
|g_truck_light_specular
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Is normal mapping enabled?
 
 
|-
 
|-
| r_nowmi
+
|g_gfx_all_scales
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Disable usage of WMI while detecting graphics card memory informations.
 
 
|-
 
|-
| [[/r_nv_stereo_mode/]]
+
|g_gfx_advanced
| integer
+
|integer
| 2
+
|0
| global
+
|TODO
| How to handle NV 3D vision stereo mode.
 
 
|-
 
|-
| r_path
+
|g_gfx_quality
| string
+
|integer
| No default value
+
| -1
| global
+
|TODO
| Render path.
 
 
|-
 
|-
| r_scale_x
+
|g_hq_map_screenshot
| float
+
|integer
| 1.0
+
|0
| global
+
|TODO
| X-axis rendering scaling factor.
 
 
|-
 
|-
| r_scale_y
+
|g_hq_screenshot_height
| float
+
|integer
| 1.0
+
|0
| global
+
|TODO
| Y-axis rendering scaling factor.
 
 
|-
 
|-
| r_segment_buffer_size
+
|g_hq_screenshot_width
| integer
+
|integer
| 128
+
|0
| global
+
|TODO
| Segment buffer size in MB
 
 
|-
 
|-
| r_setup_done
+
|g_hq_3d_scale
| integer
+
|float
| 0
+
|0.0
| global
+
|TODO
| Are default graphics settings setup?
 
 
|-
 
|-
| r_show_light_pixel_coverage
+
|g_hq_3d_screenshot
| integer
+
|integer
| 0
+
|0
| global
+
|TODO
| Show lights debugging helpers?
 
 
|-
 
|-
| r_startup_progress
+
|g_menu_aa_limit
| integer
+
|integer
| 0
+
|8
| global
+
|TODO
| Indicates progress of game startup.
 
 
|-
 
|-
| r_sun_shadow_quality
+
|g_additional_water_fov
| integer
+
|float
| 4
+
|20.0f
| global
+
|TODO
| Quality of the sun shadows.
 
 
|-
 
|-
| r_sun_shadow_texture_size
+
|g_rain_reflect_hookups
| integer
+
|integer
| 4096
+
|1
| global
+
|TODO
| Size of the sun shadow texture. Bigger number = better visuals, smaller fps
 
 
|-
 
|-
| r_sunshafts
+
|g_rain_reflect_actor
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Are sunshafts enabled?
 
 
|-
 
|-
| r_texture_detail
+
|g_rain_reflect_traffic
| integer
+
|integer
| 0
+
|1
| global
+
|TODO
| Texture detail. Number of biggest mipmap levels to skip.
 
 
|-
 
|-
| r_use_depth_bounds
+
|g_rain_reflect_cache
| integer
+
|integer
| 1
+
|1
| global
+
|TODO
| Should game use depth bounds to speedup rendering of the lights? (Works only on supported hardware)
 
 
|-
 
|-
| r_vsync
+
|g_rain_reflection
| integer
+
|integer
| 1
+
|3
| global
+
|TODO
| Is vertical synchronization enabled?
 
 
|-
 
|-
| r_wireframe
+
|g_reflection
| integer
+
|integer
| 0
+
|3
| global
+
|TODO
| Enables wireframe rendering.
 
 
|-
 
|-
| s_air_noise
+
|g_grass_density
| float
+
|integer
| 1.0
+
|2
| profile
+
|TODO
| Sound of air at high speed.
 
 
|-
 
|-
| s_interior_volume
+
|g_veg_detail
| float
+
|integer
| 1.0
+
|2
| profile
+
|TODO
| Interior sound volume multiplier.
 
 
|-
 
|-
| s_master_volume
+
|g_minicon
| float
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Master volume.
 
 
|-
 
|-
| s_music_enabled
+
|g_console
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Is music enabled?
 
 
|-
 
|-
| s_music_volume
+
|g_texture_usage_stats
| float
+
|integer
| 0.8
+
|0
| profile
+
|TODO
| Music volume.
 
 
|-
 
|-
| s_radio_volume
+
|g_fps
| float
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Radio volume.
 
 
|-
 
|-
| s_reverse_enabled
+
|p_profile_draws
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Is reverse sound enabled?
 
 
|-
 
|-
| s_reverse_stereo
+
|g_stream_exts
| int
+
|string
| 0
+
|.ogg;.mp3
| profile
+
|TODO
| Is stereo reversed?
 
 
|-
 
|-
| s_rumble_enabled
+
|r_draw_limit
| integer
+
|integer
| 1
+
|0
| profile
+
|TODO
| Is rumble sound enabled?
 
 
|-
 
|-
| s_sfx_enabled
+
|r_vsync
| integer
+
|integer
| 1
+
|1
| profile
+
|TODO
| Is sfx enabled?
 
 
|-
 
|-
| s_sfx_volume
+
|r_anisotropy_factor
| float
+
|float
| 1.0
+
|0.25
| profile
+
|TODO
| SFX volume.
 
 
|-
 
|-
| s_wheel_noise
+
|r_texture_detail
| float
+
|integer
| 1.0
+
|0
| profile
+
|TODO
| Sound of wheels at high speed.
 
 
|-
 
|-
| sys_info
+
|t_averaging_window_length
| string
+
|integer
| No default value
+
|20
| global
+
|TODO
| Stores information about your operating system
 
 
|-
 
|-
| t_averaging_window_duration
+
|vid_ver
| integer
+
|string
| 100
+
|0
| global
+
|TODO
| Maximal combined duration of past frames used to calculate the current frame duration. Expressed in milliseconds.
 
 
|-
 
|-
| t_averaging_window_length
+
|vid_mem
| integer
+
|string
| 10
+
|0
| global
+
|TODO
| Maximal number of the past frames used to calculate the current frame duration.
 
 
|-
 
|-
| vid_mem
+
|vid_name
| string
+
|string
| No default value
+
|<unknown>
| global
+
|TODO
| Stores information about video memory of currently used graphics card.
 
 
|-
 
|-
| vid_name
+
|sys_info
| string
+
|string
| No default value
+
|x86 / Windows 7 x64 (version 6.1) / Service Pack 1
| global
+
|TODO
| Stores information about currently used graphics card.
 
 
|-
 
|-
| vid_ver
 
| string
 
| No default value
 
| global
 
| Stores information about currently used graphics card driver version.
 
 
|}
 
|}

Revision as of 16:40, 14 January 2016

Name Type Default value Purpose
g_mm_help_shown integer 0 TODO
g_force_online_lscrs integer 0 TODO
g_hw_info integer 1 TODO
g_sns string None TODO
g_debug_interior_cam integer 0 TODO
g_line_sort integer 0 TODO
g_cargo_sort integer 0 TODO
g_tooltip_delay float 0.4 TODO
g_remove_missing_accessories integer 0 TODO
g_force_economy_reset integer 0 TODO
g_global_force_load_selector integer 0 TODO
g_force_load_selector integer 0 TODO
g_autoload_ignore_autosave integer 0 TODO
g_start_in_truck integer 0 TODO
g_input_configured integer 0 TODO
g_parking_difficulty integer 0 TODO
g_job_distance_limit float -1.0 TODO
g_income_factor float 1.0 TODO
g_currency integer 0 TODO
g_bad_weather_factor float 0.07 TODO
g_desktop_fadeout float 60 TODO
g_save_idx integer 1 TODO
g_adviser_auto_parking integer 1 TODO
g_adviser_keep_hidden integer 0 TODO
g_adviser integer 1 TODO
g_desktop_tutorial integer 1 TODO
g_tutorial integer 1 TODO
g_fatigue integer 1 TODO
g_police integer 1 TODO
g_subtitles integer 0 TODO
g_clock_24 integer 1 TODO
n_online_delay_max integer 0 TODO
n_online_delay_min integer 0 TODO
n_online_post_fail_probability integer 0 TODO
n_online_pre_fail_probability integer 0 TODO
g_disable_hud_activation integer 0 TODO
g_show_game_elements integer 1 TODO
g_hmd_no_3d_background integer 0 TODO
g_hmd_no_special_menu integer 0 TODO
g_hmd_reduced_cabin_movement integer 1 TODO
g_hmd_no_artifical_movement integer 0 TODO
i_oculus_eye_protrusion float 0.09 TODO
i_oculus_eye_height float 0.15 TODO
i_hmd_max_prediction float 0.1 TODO
i_hmd_min_prediction float 0.0 TODO
r_wireframe integer 0 TODO
g_interior_camera_zero_pitch integer 0 TODO
r_segment_buffer_size integer 128 TODO
r_multimon_exterior_in_aux integer 0 TODO
r_multimon_interior_in_main integer 1 TODO
r_multimon_rotation_aux float 0 TODO
r_multimon_rotation_right float 0 TODO
r_multimon_rotation_left float 0 TODO
r_multimon_rotation_center float 0 TODO
r_multimon_vert_offset_right float 0 TODO
r_multimon_vert_offset_left float 0 TODO
r_multimon_border_fov_right float 0 TODO
r_multimon_border_fov_left float 0 TODO
r_multimon_fov_vertical float 0 TODO
r_multimon_fov_horizontal float 50 TODO
r_multimon_mode integer 0 TODO
r_use_depth_bounds integer 1 TODO
r_show_light_pixel_coverage integer 0 TODO
r_deferred_debug integer 0 TODO
r_mirror_scale_y float 1.0 TODO
r_mirror_scale_x float 1.0 TODO
r_scale_y float 1.0 TODO
r_scale_x float 1.0 TODO
r_normal_maps integer 1 TODO
r_sunshafts integer 1 TODO
r_color_saturation float 1.0 TODO
r_color_yellow_blue float 0.0 TODO
r_color_magenta_green float 0.0 TODO
r_color_cyan_red float 0.0 TODO
r_color_correction integer 1 TODO
r_cloud_shadows integer 1 TODO
r_dof_filter_size float 0.5 TODO
r_dof_transition float 400.0 TODO
r_dof_start float 200.0 TODO
r_dof integer 1 TODO
r_mlaa_threshold float 1.0 TODO
r_mlaa integer 1 TODO
r_hdr integer 1 TODO
r_fake_shadows integer 2 TODO
r_sun_shadow_texture_size integer 4096 TODO
r_sun_shadow_quality integer 4 TODO
r_mirror_view_distance float 80.0 TODO
r_deferred_mirrors integer 1 TODO
r_deferred integer 1 TODO
r_nowmi integer 0 TODO
r_startup_progress integer 0 TODO
r_setup_done integer 0 TODO
r_gamma float 1.0 TODO
r_manual_stereo_buffer_scale float 1.0 TODO
r_manual_stereo_ui_fov_game float 100 TODO
r_manual_stereo_ui_fov float 80 TODO
r_manual_stereo_ui_dist_game float 0.5 TODO
r_manual_stereo_ui_dist float 0.8 TODO
r_manual_stereo_in_menu integer 1 TODO
r_nv_stereo_mode integer 2 TODO
r_minimal_unfinished_frames integer 0 TODO
r_no_frame_tracking integer 0 TODO
r_msaa integer 0 TODO
r_fullscreen integer 1 TODO
r_mode string None TODO
r_path string None TODO
r_device string dx9 TODO
i_virtual_cursor_speed float 500.0 TODO
s_interior_volume float 1.0 TODO
s_wheel_noise float 1.0 TODO
s_air_noise float 1.0 TODO
s_rumble_enabled integer 1 TODO
s_reverse_enabled integer 1 TODO
g_trackir integer 1 TODO
g_lod_factor_pedestrian float 1.0 TODO
g_pedestrian integer 1 TODO
g_light_span_factor float 1.0 TODO
g_light_distance_factor float 1.0 TODO
g_vehicle_flare_lights integer 1 TODO
g_auto_traffic_headlights integer 1 TODO
g_lod_factor_parked float 1.0 TODO
g_lod_factor_traffic float 1.0 TODO
g_traffic float 1.0 TODO
g_kdop_preview integer 0 TODO
g_screenshot_on_bug integer 0 TODO
g_automatic_test integer 0 TODO
g_debug_map_limits integer 0 TODO
g_city_name_move integer 0 TODO
g_developer integer 0 TODO
g_steam_rich_presence integer 1 TODO
g_steam_browser integer 1 TODO
g_steam_screenshots integer 2 TODO
g_artist_id integer 0 TODO
g_save_format integer 0 TODO
g_toy_physics integer 1 TODO
g_cam_blinker integer 0 TODO
g_cam_physics_value float 1.0 TODO
g_cam_physics integer 1 TODO
g_cam_steering_reverse integer 1.0 TODO
g_cam_steering_value float 1.0 TODO
g_cam_steering integer 0 TODO
g_cruise_control_smart float 0.0 TODO
g_cruise_control_grid float 5.0 TODO
g_throttle_auto_shift integer 0 TODO
g_pedal_clutch_range float 1.0 TODO
g_fuel_simulation integer 0 TODO
g_hardcore_simulation integer 0 TODO
g_reg_setting string None TODO
g_brake_light_all integer 1 TODO
g_use_speed_limiter integer 1 TODO
g_hud_speed_limit integer 1 TODO
g_axle_drop_auto integer 1 TODO
g_engine_start_auto integer 1 TODO
g_motor_brake_auto integer 0 TODO
g_retarder_auto integer 0 TODO
g_trailer_stability float 0.5 TODO
g_brake_intensity float 1.0 TODO
g_steer_autocenter integer 1 TODO
g_gallon integer 0 TODO
g_fahrenheit integer 0 TODO
g_pounds string kg TODO
g_mph integer 0 TODO
g_hshifter_synchronized integer 1 TODO
g_hshifter_layout_shifting integer 1 TODO
g_hshifter_layout integer 0 TODO
g_trans integer 0 TODO
g_flyspeed float 100.0 TODO
g_online_loading_screens integer -1 TODO
g_news integer -1 TODO
g_lang_set integer 1 TODO
g_lang string None TODO
g_colbox integer 0 TODO
g_radio_mode integer 1 TODO
g_cutscenes integer 1 TODO
g_ignore_low_fps integer 0 TODO
g_truck_light_quality integer 1 TODO
g_truck_light_specular integer 1 TODO
g_gfx_all_scales integer 0 TODO
g_gfx_advanced integer 0 TODO
g_gfx_quality integer -1 TODO
g_hq_map_screenshot integer 0 TODO
g_hq_screenshot_height integer 0 TODO
g_hq_screenshot_width integer 0 TODO
g_hq_3d_scale float 0.0 TODO
g_hq_3d_screenshot integer 0 TODO
g_menu_aa_limit integer 8 TODO
g_additional_water_fov float 20.0f TODO
g_rain_reflect_hookups integer 1 TODO
g_rain_reflect_actor integer 1 TODO
g_rain_reflect_traffic integer 1 TODO
g_rain_reflect_cache integer 1 TODO
g_rain_reflection integer 3 TODO
g_reflection integer 3 TODO
g_grass_density integer 2 TODO
g_veg_detail integer 2 TODO
g_minicon integer 0 TODO
g_console integer 0 TODO
g_texture_usage_stats integer 0 TODO
g_fps integer 0 TODO
p_profile_draws integer 0 TODO
g_stream_exts string .ogg;.mp3 TODO
r_draw_limit integer 0 TODO
r_vsync integer 1 TODO
r_anisotropy_factor float 0.25 TODO
r_texture_detail integer 0 TODO
t_averaging_window_length integer 20 TODO
vid_ver string 0 TODO
vid_mem string 0 TODO
vid_name string <unknown> TODO
sys_info string x86 / Windows 7 x64 (version 6.1) / Service Pack 1 TODO