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- ...the specified game update. But remember - this layout is only correct for Workshop mods. Standard mods are still using the one package approach. Since SCS Workshop Uploader version 1.0.38, package might contain subdirectories or files which are mou2 KB (258 words) - 06:43, 24 July 2023
- #Workshop mods have a more complex layout - [[Documentation/Tools/SCS_Workshop_Uploader/versions.sii|versions.sii]] etc. ...ine/Mod_manager#Using_the_manifest|manifest.sii]] file, however, for Steam Workshop mods you specify a `compatible_versions` array in the versions.sii file.650 bytes (103 words) - 08:42, 16 June 2023
- ...by SCS Software allowing mod makers to upload their creations to the Steam Workshop. *[[Documentation/Tools/SCS Workshop_Uploader/FAQ|Frequently asked questions]]1 KB (165 words) - 01:48, 15 February 2023
- In the Steam Workshop mods you need to have unit file "versions.sii" containing definitions which759 bytes (89 words) - 09:14, 16 February 2016
- *Q: I want to upload my map mod to the Workshop however I get many errors that .aux and other file formats are not supporte *A: In the initial release of the Steam Workshop implementation we do not support map mods. Maybe we will support them in th1 KB (215 words) - 23:33, 6 June 2020
- Each mod before entering workshop must pass validation process - it is because we <code>C:/Users/<your_user_name>/My Documents/SCS Workshop Uploader/validation.log.txt</code>1 KB (208 words) - 15:01, 24 November 2016
- The engine log for the SCS Workshop Uploader contains more information about errors and warnings. <pre>C:/Users/<your_user_name>/Documents/SCS Workshop Uploader/tool.log.txt</pre>555 bytes (87 words) - 14:21, 25 July 2017
- Changelog of the '''SCS Workshop Uploader''' tool. This page contains detailed changelogs of SCS Workshop Uploader tool. There are two possible versions:12 KB (1,608 words) - 08:44, 28 November 2023
- 1 KB (223 words) - 09:30, 16 February 2016
- ...nd solutions for them check this page - [[Documentation/Tools/SCS Workshop Uploader/Validation errors and solutions for them|Validation errors and solutions fo2 KB (262 words) - 00:20, 13 March 2023
- All workshop mods data must have description files specified. Please add it. All workshop mods must have icon specified. Please add it.16 KB (2,644 words) - 03:05, 14 December 2022
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- Documentation topics for tools and SCS game engine. =[[Documentation/Tools|Tools]]=509 bytes (58 words) - 07:49, 13 December 2022
- *[[Documentation/Tools/Game Archive Packer|Documentation]] *[[Documentation/Tools/Game Archive Packer#Download|Download]]2 KB (184 words) - 13:56, 9 April 2024
- Each mod before entering workshop must pass validation process - it is because we <code>C:/Users/<your_user_name>/My Documents/SCS Workshop Uploader/validation.log.txt</code>1 KB (208 words) - 15:01, 24 November 2016
- | width="280px" | [[File:Workshop Tool - Install 001.png|280px]] ...eed to have any of our games in your Steam library. Make sure to select '''Tools''' in your Steam library in order to see the actual tool:857 bytes (135 words) - 00:00, 7 June 2020
- ...the specified game update. But remember - this layout is only correct for Workshop mods. Standard mods are still using the one package approach. Since SCS Workshop Uploader version 1.0.38, package might contain subdirectories or files which are mou2 KB (258 words) - 06:43, 24 July 2023
- ...inners/Simple cube/1. How to prepare tools for mod creation|How to prepare tools for mod creation]] = Tutorials per tools =3 KB (432 words) - 08:44, 10 July 2023
- ...ender Tools]] - if you have tutorial which uses mostly or only SCS Blender Tools, like: "How to setup light mask for a truck" or "How to setup & export mult ...[Tutorials/SCS Workshop Uploader]] - if you have tutorial for SCS Workshop Uploader application usage.2 KB (316 words) - 15:13, 22 March 2016
- Changelog of the '''SCS Workshop Uploader''' tool. This page contains detailed changelogs of SCS Workshop Uploader tool. There are two possible versions:12 KB (1,608 words) - 08:44, 28 November 2023