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  • ...resenting flavors in materials. Flavors are used for common passes in more shaders. Depending on each shader different flavors can be enabled on it. Transition shader between two shaders of [[#dif.spec.weight.mult2|dif.spec.weight.mult2]] for simulating transiti
    28 KB (4,436 words) - 04:36, 18 November 2023

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  • == Currently supported content == * [[/Supported model types|Supported model types]]
    2 KB (261 words) - 12:21, 9 December 2019
  • ...resenting flavors in materials. Flavors are used for common passes in more shaders. Depending on each shader different flavors can be enabled on it. Transition shader between two shaders of [[#dif.spec.weight.mult2|dif.spec.weight.mult2]] for simulating transiti
    28 KB (4,436 words) - 04:36, 18 November 2023