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'''Sound data - voice navigation pack'''
 
The each voice navigation voice pack is defined in a separate configuration file.
Configuration file is located in this game data folder:
/base/sound/navigation
 
The file can be named arbitrarily but good convention is "language_actor".sii
File is very simply unit with this attributes:
 
 
== Attributes ==
{|class="wikitable"
!Name
![[Documentation/Engine/Units#Attribute_types|Type]]
!Default Value
!Description
|-
|pack_name
|string
|
|Name of the pack (shown in the game). Format <code>Language</code> - <code>Actor name</code> (e.g. <code>English - Skye (UK)</code>)
|-
|pack_dir
|string
|
|When true (e.g. <code>pack_dir: "/sound/navigation/english_skye_uk"</code>)
|-
|volume
|float
|1.0
|Playback volume relative to recorded level (0.0 is full attenuation, 1.0 is straight through, 2.0 is twice as loud)
|}
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