# Create folder where you will put your mod content.
# Put version specific content into appropriate folders - you can zip those folders.
# Create file called [[Tools/Workshop_Uploader/versions.sii|versions.sii]] where you put package version info units. '''TODO: Describe how to write this definition file with some examples'''
# When you prepare everything launch SCS Workshop Uploader tool from your Steam Client.
# Select the game which will be the target application for your workshop creation.