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Documentation/Tools/SCS Blender Tools/Export

101 bytes removed, 14:17, 6 December 2019
Export Options
Beside exporting models from [[Documentation/Tools/SCS Blender Tools../Export Panel|Export Panel]] you can export models from menu entry **'''SCS Formats Game Object(s) (*.pim)**'''. It features the same behaviour as export panel with exception that all files will be exported in selected directory. [[File:SCS_Tools_Export_02.280.png]]
<blockquote>{{Note|Even if you can select different directory it still has to be inside current SCS Project Base Path otherwise it would be impossible to reconstruct relative texture paths.}}
</blockquote>
[[File:SCS_Tools_Export_02.png]]
== Export Options ==
[[File:SCS_Tools_Export_03.280.png]]
First box option here covers scope of export , where you can choose between all three types of export scope similar as in [[Documentation/Tools/SCS Blender Tools../Export Panel#Export modes (Scope)|Export Panel#Export modes (Scope)]].
'''Export Scale''' - see the chapter [[Documentation/Tools/SCS Blender Tools/Export Panel#Other export options|Export Panel#Other export options]]
'''Apply Modifiers''' - see the chapter [[Documentation/Tools/SCS Blender Tools/Export Panel#Other export options|Export Panel#Other export options]]
'''Output Format''' - see the chapter [[Documentation/Tools/SCS Blender Tools/Export Panel#Other export options|Export Panel#Other export options]]
 
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[[Category:SCS Blender Tools]]

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