Open main menu

Changes

User talk:Smarty

401 bytes added, 06:55, 30 May 2017
Engine Units
Okay :) Well I quickly went over accessories docs again and I still have small "requests":
# please gather all possible types you are describing under each class (eg. resource_tie, float_arraytoken) and update table of possible unit attributes: http://modding.scssoft.com/wiki/Documentation/Engine/Units#Attribute_types,# for arrays I would rather see to have this kinda C++ template format eg. array<float>,# for unit pointers please use: unit_pointer & for arrays as I said array<unit_pointer>or simple create two types in attribute tables: link_pointer & owner_pointer,# now for attributes you don't know what they mean, I would simply hide them (leave them in source, but just not make them visible for usual reader),# also hide fully undocumented pages like "Related units" on this page: http://modding.scssoft.com/index.php?title=Documentation/Engine/Units/accessory_sound_data&oldid=3158 .
Thx & may patience be with you :)