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Tutorials/SCS Workshop Uploader/How to upload new mod?

70 bytes added, 16:04, 2 February 2016
Supporting specify version of the game
{| class="wikitable" width="100%"
|- style="vertical-align:top;"
| '''1'''
|[[File:0008_create_folder_for_122_content.jpg|500px]]
|In case you have data that supports one exact game version you need to create folder or archive where you will store the content.
|- style="vertical-align:top;"
| '''2'''
|[[File:0009_add_new_unit_to_versions_sii_with_122_content_step_1.jpg|500px]]
|Open your text editor and do exatly the same steps as you did while adding definition for universal patch. (Besides different folder and unit name)
}</pre>
|- style="vertical-align:top;"
| '''3'''
|[[File:0010_add_new_unit_to_versions_sii_with_122_content_step_2.jpg|500px]]
|There is new thing. You need to set value of the compatible_versions attribute. This attribute is simply array containing strings that are masks of the game versions. As we want to have data for 1.22 patch simply write there "1.22.*". Values are similar to compatible_versions array in manifest.sii however for workshop mods we are using versions specified in versions.sii.
}</pre>
|- style="vertical-align:top;"
| '''4'''
|[[File:0011_create_multiversion_folder.jpg|500px]]
|In case you want to support more than one exact version you need to setup folder for it.
|- style="vertical-align:top;"
| '''5'''
|[[File:0012_add_another_unit_to_versions_sii.jpg|500px]]
|Add again the same definition for the unit.
}</pre>
|- style="vertical-align:top;"
| '''6'''
|[[File:0013_add_first_version_attribute.jpg|500px]]
|Add compatible_version value for one patch you support.
}</pre>
|- style="vertical-align:top;"
| '''7'''
|[[File:0014_add_second_version_attribute.jpg|500px]]
|And add again compatible_version value for second patch you want to support.
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