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Tutorials/SCS Workshop Uploader/How to upload new mod?

28 bytes added, 15:17, 2 February 2016
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{| class="wikitable" width="100%"
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| style="width: 500px" | [[File:0002_create_folder.jpg|500px]]
|First step of preparing your mod is creating of the folder. You will put there all the files and folders needed for your mod to be compatible with Steam Workshop.
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|[[File:0003_create_latest_folder.jpg|500px]]
|After creating of the folder open it and create another folder inside called '''universal'''. (Instead of folder you can also create ZIP archives with game data)
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|[[File:Universal_directory_content.jpg|500px]]
|The universal directory (or archive) should contain all the standard mod package content so: manifest.sii file, description file, icon file and the mod content.
'''Remember! In Workshop mods manifest.sii, description and icon files are required!'''
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|[[File:0004_open_text_editor_and_create_versions_sii.jpg|500px]]
|Open your favorite text editor and create file called versions.sii - save it in the same folder where you created '''universal''' folder
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|[[File:0005_fill_versions_sii_with_magic_and_global_sii_scope.jpg|500px]]
|Add sii file frame to your versions.sii file.
}</pre>
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|[[File:0006_add_package_version_info_for_latest_version.jpg|500px]]
|Add definition of universal version unit.
}</pre>
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|[[File:0007_add_folder_attribute_to_latest_info.jpg|500px]]
|Set '''package_name''' to name of the folder or ZIP archive with the mod data.
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