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Tutorials/SCS Workshop Uploader/How to upload new mod?

11 bytes added, 14:58, 11 February 2016
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When you do those points and put your game content to package you and you don't want to support exact patches game updates you can skip next points and go to [[#Uploading|Uploading]] part.
==Supporting specify version of the game==
| '''2'''
|[[File:0009_add_new_unit_to_versions_sii_with_122_content_step_1.jpg|500px]]
|Open your text editor and do exatly the same steps as you did while adding definition for universal patchupdate. (Besides different folder and unit name)
<pre>SiiNunit
| '''3'''
|[[File:0010_add_new_unit_to_versions_sii_with_122_content_step_2.jpg|500px]]
|There is new step you have to take. Set the value of the compatible_versions attribute. As we want to have data for 1.22 patch update simply write there "1.22.*". Values are similar to compatible_versions array in manifest.sii.
If you want to use this package for 1.23 patch update only you will write:
<pre>compatible_versions: "1.23.*"</pre>
If you want to support only one patch update by this content (not recommended) you will write:
<pre>compatible_versions[]: "1.22.1"</pre>
| '''6'''
|[[File:0013_add_first_version_attribute.jpg|500px]]
|Add compatible_version value for one patch update you support.
<pre>SiiNunit
| '''7'''
|[[File:0014_add_second_version_attribute.jpg|500px]]
|And add again compatible_version value for second patch update you want to support.
<pre>SiiNunit
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