Difference between revisions of "Tutorials/Map Editor/Map Editor Workflow/1. Saving your map"
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(Fixed a typo, and updated to have base_map instead of base) |
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| Navigate to the top left of the editor, press '''File''' and then press either '''Save''' or '''Save as'''. You can also use the shortcuts '''Ctrl+s''' or '''Ctrl+Shift+s''' to save your work. | | Navigate to the top left of the editor, press '''File''' and then press either '''Save''' or '''Save as'''. You can also use the shortcuts '''Ctrl+s''' or '''Ctrl+Shift+s''' to save your work. | ||
The map files will be written to: | The map files will be written to: | ||
− | * Retail: ''' | + | * Retail: '''<c_program_files_x86>/Euro Truck Simulator 2/base_map/map''' (note that '''<c_program_files_x86>''' is just an example as by default games are installed there, if you used different path upon installation, please use that accordingly) |
− | * Steam: '''<steam_library_directory>/SteamApps/common/Euro Truck Simulator 2/ | + | * Steam: '''<steam_library_directory>/SteamApps/common/Euro Truck Simulator 2/base_map/map''' or '''<steam_library_directory>/SteamApps/common/American Truck Simulator/base_map/map''' |
Latest revision as of 20:29, 14 October 2020
1 | Navigate to the top left of the editor, press File and then press either Save or Save as. You can also use the shortcuts Ctrl+s or Ctrl+Shift+s to save your work.
The map files will be written to:
|