Difference between revisions of "Tutorials/Map Editor/Map Editor Preparation"
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(Corrected base→base_map; step 2 needs to be rewritten to reflect the need for a shortcut/CLI command with the -edit argument) |
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| Navigate to either: | | Navigate to either: | ||
* Retail: '''Program Files (x86)/Euro Truck Simulator 2''' or '''Program Files (x86)/American Truck Simulator''' | * Retail: '''Program Files (x86)/Euro Truck Simulator 2''' or '''Program Files (x86)/American Truck Simulator''' | ||
− | * Steam: '''<steam_library_directory>/SteamApps/common/Euro Truck Simulator 2''' or '''<steam_library_directory>/SteamApps/common/American Truck Simulator''' <p>Create a new folder called ''' | + | * Steam: '''<steam_library_directory>/SteamApps/common/Euro Truck Simulator 2''' or '''<steam_library_directory>/SteamApps/common/American Truck Simulator''' <p>Create a new folder called '''base_map''' and in there, a folder called '''map'''.</p> |
|- style="vertical-align: top" | |- style="vertical-align: top" |
Latest revision as of 16:26, 14 October 2020
Map Editor Preparation | |
Topic: | Maps |
Difficulty: | Easy |
Tools: | Map Editor |
This tutorial will teach you how to set up the map editor to be able save maps. It assumes that you have enabled the developer console. (More info here)