Difference between revisions of "Tutorials/Beginners/Truck accessory/1. How to configure new truck accessory mod"
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| width="10px" | '''6''' | | width="10px" | '''6''' | ||
| width="500px" | IMG | | width="500px" | IMG | ||
− | | | + | | Inside the '''base''' folder create folders: |
+ | * material | ||
+ | ** environment | ||
+ | |||
+ | |- style="vertical-align:top" | ||
+ | | width="10px" | '''6''' | ||
+ | | width="500px" | IMG | ||
+ | | To the '''environment''' copy '''generic_s.tga''' and '''vehicle_reflection.tobj''' files from the '''BlenderTools-1.2\data\sample_base\material\environment''' folder which you can find in the folder where you extracted '''SCS Blender Tools'''. | ||
|} | |} | ||
Revision as of 15:40, 26 February 2016
1 | IMG | Create folder called 02_truck_accessory. |
2 | IMG | Inside 02_truck_accessory create folders:
|
3 | IMG | Inside mod_accessory create folders:
|
4 | IMG | Inside /02_truck_accessory/mod_accessory/def/vehicle/truck/renault.magnum/accessory/f_grill create file called custom_g.sii which will contain definition of the grill.
And paste there the following example definition: SiiNunit { accessory_addon_data : unit.name { name: "My front grill" price: 1 unlock: 0 icon: "f_grill_09" exterior_model: "model path" } } And keep the file opened. |
4 | IMG | Now change definition as you want:
|
5 | IMG | Inside mod_accessory create folders:
|
6 | IMG | Inside the base folder create folders:
|
6 | IMG | To the environment copy generic_s.tga and vehicle_reflection.tobj files from the BlenderTools-1.2\data\sample_base\material\environment folder which you can find in the folder where you extracted SCS Blender Tools. |