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{{TutorialNavigation|previous=4._How_to_convert_%26_pack_a_mod}}
 
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| width="10px" | '''1'''
| width="500px" | IMG[[File:Simple_cube_ensure_console.jpg]]| DESCOpen '''config.cfg''' file from home directory of the game. And ensure that '''g_console''' and '''g_minicon''' are set to '''"1"'''. See [[Documentation/Engine/Game_user_path|Game user path]] where you can find the '''config.cfg''' file on your computer.
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| width="10px" | '''2'''
| width="500px" | IMG[[File:Simple_cube_console.jpg]]| DESCStart the game and select tilde button on the keyboard '''[~]'''. When you do it the game console should appear. Type '''edit''' command to start map editor.
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| width="10px" | '''3'''
| width="500px" | IMG[[File:Simple_cube_select_item_type.jpg]]| DESCChange '''item type''' to '''model'''.
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| width="10px" | '''4'''
| width="500px" | IMG[[File:Simple_cube_select_place_tool_and_select_model.jpg]]| DESCSelect '''item creation''' mode by clicking the green '''+''' icon ('''1'''). The item creation window will appear select the model you want to create ('''2''') in our case it will be '''simple_cube/simple_cube.pmd'''. Place the model into the world by clicking '''left mouse button''' and close item creation dialog by clicking on it and clicking '''Escape''' button on keyboard. Change camera to '''bird camera''' using '''C''' key on keyboard and fly to your box to see it in game.
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| width="10px" | '''5'''
| width="500px" | IMG[[File:Simple_cube_box_in_world.jpg]]| DESCCongratulations. Your own model can be placed on the map in game. Good job!
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{{TutorialNavigation|previous=4._How_to_convert_%26_pack_a_mod}}
 
=See also=
 
*[[Tutorials/Beginners/Simple_cube#5. How to use simple cube mod in map editor|Tutorial overview]]
*[https://www.youtube.com/watch?v=Bs0zPNR-yW0 Video version of tutorial]
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