Difference between revisions of "Tutorials/Beginners/Simple cube/2. How to create & export simple cube model"
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+ | {{TutorialNavigation|previous=1._How_to_prepare_tools_for_mod_creation|next=3._How_to_configure_cube_as_map_asset_model}} | ||
+ | |||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
− | | '''1''' | + | | style="width: 10px" | '''1''' |
− | | | + | | style="width: 500px" | [[File:Simple_cube_create_folder_01simplecube.jpg]] |
− | | | + | | Create folder called '''01_simple_cube'''. |
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
| '''2''' | | '''2''' | ||
− | | | + | | [[File:Simple_cube_create_folder_base.jpg]] |
− | | | + | | Inside '''01_simple_cube''' create folder called '''base''' which will be the '''root''' folder of your mod data. |
|- style="vertical-align: top" | |- style="vertical-align: top" | ||
| '''3''' | | '''3''' | ||
− | | | + | | [[File:Simple_cube_create_folder_model_cube.jpg]] |
− | | | + | | Inside '''01_simple_cube/base''' create folder called '''model''' ('''1''') and then inside it create folder called '''simple_cube''' ('''2'''). |
+ | |- style="vertical-align: top" | ||
+ | | '''4''' | ||
+ | | [[File:Simple_cube_create_texture.jpg]] | ||
+ | | Create texture using your favorite image editor and save it as '''.tga''' file inside the '''01_simple_cube/base/model/simple_cube''' folder. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''5''' | ||
+ | | {{#evt: | ||
+ | service=youtube | ||
+ | |id=https://youtu.be/U5sBvBTiWt0 | ||
+ | |dimensions=712 | ||
+ | |urlargs=start=79&end=117&theme=light | ||
+ | }} | ||
+ | | Prepare simple cube 3D model. You can check the video on the left for instructions how to do it. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''6''' | ||
+ | | [[File:simple_cube_create_mat_and_select_sdr.jpg]] | ||
+ | | Create new material and call it '''simple_box''' ('''1'''). Next, use '''dif.spec''' ('''2''') shader for it. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''7''' | ||
+ | | [[File:Simple_cube_generate_vcol.jpg]] | ||
+ | | Automatically generate vertex colors. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''8''' | ||
+ | | [[File:Simple_cube_setup_project_base_path.jpg]] | ||
+ | | Setup project base path to '''01_simple_cube/base'''. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''9''' | ||
+ | | [[File:Simple_cube_browser_for_the_texture.jpg]] | ||
+ | | Browse for the texture you created and select it. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''10''' | ||
+ | | [[File:Simple_cube_create_uvmap.jpg]] | ||
+ | | There are no UV maps defined for your mesh so the texture is not looking so good. Create new one. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''11''' | ||
+ | | [[File:Simple_cube_apply_uvmap.jpg]] | ||
+ | | Go back to the materials. Set your newly created map in the '''Mapping''' field. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''12''' | ||
+ | | [[File:Simple_cube_set_export_path.jpg]] | ||
+ | | Setup the model export path. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''13''' | ||
+ | | [[File:Simple_cube_create_root.jpg]] | ||
+ | | Create the root object. | ||
+ | |||
+ | |||
+ | {{Tip|Make sure the 3D cursor position is X: 0, Y: 0, Z: 0}} | ||
+ | |- style="vertical-align: top" | ||
+ | | '''14''' | ||
+ | | [[File:Simple_cube_call_root.jpg]] | ||
+ | |Call the root object '''simple_cube'''. | ||
+ | |||
+ | The root object name defines name of the exported file. So If you call the root object '''simple_cube''' exported files will be also called '''simple_cube.extension'''. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''15''' | ||
+ | | [[File:Simple_cube_party_hard.jpg]] | ||
+ | | If you went through all those points simply export the model again. | ||
+ | |- style="vertical-align: top" | ||
+ | | '''16''' | ||
+ | | [[File:Simple_cube_export_success.jpg]] | ||
+ | | If everything went ok you should have now PIT and PIM files in the '''01_simple_cube/base/model/simple_cube''' folder. | ||
|} | |} | ||
+ | |||
+ | {{TutorialNavigation|previous=1._How_to_prepare_tools_for_mod_creation|next=3._How_to_configure_cube_as_map_asset_model}} | ||
+ | |||
+ | =See also= | ||
+ | |||
+ | *[[Tutorials/Beginners/Simple_cube#2. How to create & export simple cube model|Tutorial overview]] | ||
+ | *[https://www.youtube.com/watch?v=U5sBvBTiWt0 Video version of tutorial] |