Difference between revisions of "Tutorials/Advanced/First animation model"

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{{TutorialInfoBox
 
{{TutorialInfoBox
| topic = Models
+
| topic = Models, Movers
 
| difficulty = Medium
 
| difficulty = Medium
 
| tools = [[Documentation/Tools/SCS_Blender_Tools|SCS Blender Tools]]
 
| tools = [[Documentation/Tools/SCS_Blender_Tools|SCS Blender Tools]]
 
[[Documentation/Tools/Conversion_Tools|Conversion Tools]]
 
[[Documentation/Tools/Conversion_Tools|Conversion Tools]]
| icon_file = Simple_cube_box_in_world.jpg
+
| icon_file = 03_fam_preview.png
 
}}
 
}}
  
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= 1. Create & export first animation model =
 
= 1. Create & export first animation model =
{{#ev:youtube|https://youtu.be/U5sBvBTiWt0}}
+
{{#ev:youtube|https://youtu.be/xyB76MeIJxw}}
  
 
= 2. Use animation model as mover in game =
 
= 2. Use animation model as mover in game =
{{#ev:youtube|https://youtu.be/U5sBvBTiWt0}}
+
{{#ev:youtube|https://youtu.be/lUba5nLEZ9I}}

Revision as of 16:14, 15 December 2016

First animation model
03 fam preview.png
Topic: Models, Movers
Difficulty: Medium
Tools: SCS Blender Tools

Conversion Tools

Create your first animated map asset model - known as "mover".

Tutorial is combined from 2 parts:

  • First part is focusing on animating of simple wind mill model with Blender. Then tutorials shows usage of that animation in SCS Blender Tools.
  • Second part presents procedure of packing the model as mover into a mod and using it in Map Editor.

1. Create & export first animation model

2. Use animation model as mover in game