Difference between revisions of "Tutorials"

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Tutorials with more complicated configuration and/or bigger mod scope. These tutorials do not show you the whole procedure of mod creation, rather they provide a solution to a specific problem.
 
Tutorials with more complicated configuration and/or bigger mod scope. These tutorials do not show you the whole procedure of mod creation, rather they provide a solution to a specific problem.
  
{{Note|Tutorials in the advanced section are in preparation and will be published once ready.}}
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<div class="tutorials_container">
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{{TutorialEntry
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| title = First animation model
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| link = Tutorials/Advanced/First animation model
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| preview_img = 03_fam_preview.png
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| steps = Steps:
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# [[Tutorials/Advanced/First animation model#1. Create & export first animation model|Create & export first animation model]]
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# [[Tutorials/Advanced/First animation model#2. Use animation model as mover in game|Use animation model as mover in game]]
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}}
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</div>
  
 
= Tutorials per tools =
 
= Tutorials per tools =

Revision as of 16:14, 15 December 2016

Here you will find a set of tutorials that you can use to learn how to make and maintain mods for SCS games.

This page is organised in different ways for better navigation trough the tutorials. If you are a complete beginner and you don't have the slightest idea of what you should be doing then the All In One section is right for you. For ithe rest, there are additional sections dividing tutorials by categories leading you straight to the tutorial you need.

Beginners

Tutorials giving you complete solutions of mod creation from start to the complete packed mod ready for usage and distribution.

Advanced

Tutorials with more complicated configuration and/or bigger mod scope. These tutorials do not show you the whole procedure of mod creation, rather they provide a solution to a specific problem.

Tutorials per tools

Tutorials for specific SCS tools.

SCS Workshop Uploader

Map Editor