Difference between revisions of "Tutorials"

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(Advanced)
(Beginners)
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*# [[Tutorials/Beginners/Simple cube/3. How to use simple cube model as map asset|How to use simple cube model as map asset]]
 
*# [[Tutorials/Beginners/Simple cube/3. How to use simple cube model as map asset|How to use simple cube model as map asset]]
 
*# [[Tutorials/Beginners/Simple cube/4. How to convert & pack mod|How to convert & pack mod]]
 
*# [[Tutorials/Beginners/Simple cube/4. How to convert & pack mod|How to convert & pack mod]]
 +
*# [[Tutorials/Beginners/Simple cube/5. Place simple cube on map|Place simple cube on map]]
  
 
* [[Tutorials/Beginners/AI vehicle|AI vehicle]]
 
* [[Tutorials/Beginners/AI vehicle|AI vehicle]]

Revision as of 15:35, 16 February 2016

The set of the tutorials that you can use to learn of making and maintaining mods for SCS games.

Page organizes tutorial in different ways for better navigation through all tutorials. So if you are complete beginner and you don't have any slightest idea what you should be doing then #All in one section is right place for you. For the rest there are additional sections dividing tutorials by categories leading you straight to tutorial you need.

Beginners

Tutorials giving you complete solutions for mod creation from start to the complete packed mod ready for usage and distribution.

Advanced

Advanced tutorials with more complicated configuration and/or bigger mod scope.

Note: Tutorials in advanced section are in preparation and will be published once ready.

Tutorials per tools

Additionally this section gives you list of tutorials created for specific SCS tools.


To be removed

  • Advanced section contents:
    • Map assets\
      • Prefabs\
      • Models\
      • Movers\
    • Maps\
      • Example: How to create basic map.
    • Vehicles\
      • Accessories\
        • Example: How to create your own cabin accessory.
        • Example: How to create new bullbar.
      • Paintjobs:
        • How to create simple paintjob.