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Revised based on feedback from 50k
Player trucks are defined using truck definitions can be thought of in two complementary systems of unit definitions. components: *[[#Data_DefinitionsParts_Data_Definitions|Data Parts data definitions]] describe the characteristics of the truck and its many accessories. :-Think of these as a set of building blocks from which the truck can be built; They don't assemble themselves! *[[#Vehicle_and_Dealer_DefinitionsVehicle_Configurations|Vehicle definitionsconfigurations]] configure assemble the data parts definitions into a vehicle that may be driven or purchased. :-Think of them as the instructions for the game to assemble the building blocks (data definitions) into a vehicle when it is first loaded.
==Parts Data Definitions==
Each truck is configured in its own folder (e.g. "'''<brand.truck>'''" in tree view below) containing:
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==Vehicle and Dealer DefinitionsConfigurations==
There are three types of player truck configurations, depending on their use in the game:
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