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Documentation/Tools/SCS Blender Tools/Conversion Helper

56 bytes added, 08:44, 16 February 2016
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Conversion helper panel features tools for automated files conversion and mod packing. Panel with conversion helper can be found below [[Documentation/Tools/SCS Blender Tools/Export Panel|Export Panel]] located within Scene tab in Blender properties window.
However before you use Conversion Helper you should download latest [[Documentation/Tools/Conversion Tools|Conversion Tools]] for the game you want to create mod for. Also make sure you have checked [[Documentation/Tools/SCS Blender Tools/Intended workflow|Intended workflow]] images.
[[File:SCS_Tools_Conv_Hlpr.png]]
== Custom Paths Usage ==
Custom Paths are holding list property for multiple custom paths you want to convert at the same time. Use this custom paths if you want to merge resources from 2 or more different mods of yours. Example usage is shown in [[Documentation/Tools/SCS Blender Tools/Intended workflow#Usual mod combined with dependency mod (using custom paths)|Intended workflow#Usual mod combined with dependency mod (using custom paths)]]
On the side of the list you can find operators for managing your custom paths:
* '''Auto Clean''' - enable this switch if you want to make clean conversion without any leftovers from previous packing or converting.
* '''Auto Export''' - enable this switch if you want to run automated Blender Tools export. Scope of the content which will be auto exported is defined with Export Scope property in [[Documentation/Tools/SCS Blender Tools/Export Panel|Export Panel]].
* '''Auto Convert''' - enable this switch if you want for your resources to be converted before packing. This automated conversion will convert SCS Project Base Path as well as any defined custom paths.