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Action
Property defining sign id which shall be used in the game.
 
Additionally button {{Blender_Button|[[File:Blend_icon_file_refresh.png]]}} on the left side gives possibility to reload sign models library on the fly, without need to navigate to global settings panel.
== Spawn Point ==
Property defining profile from Traffic Semaphore Library, which defines behaviour of traffic semaphore: intervals/distances and cycle delays.
 
Additionally button {{Blender_Button|[[File:Blend_icon_file_refresh.png]]}} on the left side gives possibility to reload semaphore library on the fly, without need to navigate to global settings panel.
<blockquote>{{Note|If you are not able to assign any profile, make sure your Traffic Semaphore Library path is properly set.}}
=== Traffic Semaphore ===
This property binds [[Prefab-Locators#traffic-semaphoreTraffic_Semaphore|Traffic Semaphore]] to AI traffic lanes by it's &quot;ID&quot; property. If &quot;ID&quot; property from Traffic Semaphore locator matches this property value, then AI will behave by the rules of that semaphore locator.
=== Traffic Rule ===
Property defining additional rule for AI cars like city areas, motorways or even stop lines. This property can be set to any rule from Traffic Rules Library.
 
Additionally button {{Blender_Button|[[File:Blend_icon_file_refresh.png]]}} on the left side gives possibility to reload traffic rules library on the fly, without need to navigate to global settings panel.
<blockquote>{{Note|Speed limit rules should be avoided in this case, because speed limits are now regulated by signs itself.}}
Property defining action which should trigger when player enters area. Available actions are predefined and loaded from Trigger Actions Library.
 
Additionally button {{Blender_Button|[[File:Blend_icon_file_refresh.png]]}} on the left side gives possibility to reload trigger actions library on the fly, without need to navigate to global settings panel.
<blockquote>{{Note|If you are not able to assign any action, make sure your Trigger Actions Library path is properly set.}}
Operator for connecting/disconnecting two trigger points into trigger area. Make sure that trigger area is closed n-gon. For usage of this operator two map points have to be selected. Selection order doesn't matter as connections are undirected.
 
[[Category:Documentation]]
[[Category:SCS Blender Tools]]