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Games/ETS2/Modding guides/1.44

1,108 bytes added, 13:47, 1 May 2022
Accessory data
== Accessory data ==
all === All accessory - data ===There is new optional attribute '''part_type'''. It defines icon and tooltip shown on accessory.Available values are '''factory''', '''aftermarket''', '''licensed''' or '''unknown''' (which is also default one).
chassis === Chassis accessory - data ===There is new optional attribute '''steerable_lifted_axles'''. The value is boolean with false as default. It controls whether axle reacts to steering when lifted. Mechanical solutions typicaly do, while electronic driven steering axles typicaly don't.
=== Interior accessory data ===There is new optional attribute '''show_chassis_rear'''. The value is boolean with false as default. It should be set true in interiors where you can see part of chassis or chassis accessory (eg ATS daycabs).It renders prebaked model of chassis and all its accessories in interior , so you might have issues with items that are mounted on chassis, but still have their own visualization in interior - you can see them twice and/or z-fighting (we had such issues with hoods and hood mirrors). To be properly visible both inside and outside, either the accessory - show_chassis_rearlocator should be in chassis model ONLY, or it should be in interior AND in cabin cabin model both.
== Desktop trailer definitions ==
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