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Games/ETS2/Modding guides/1.44

945 bytes added, 13:12, 21 April 2022
wheels
= Changes & New Features =
== wheels More generic wheel system == Handling logic of wheels has been rewritten. Now there are not hardcoded front and rear wheel anymore, but just wheels of various types. For backward compatibility so far existing wheels are F- and R-typed wheels nad wheel parts (tire, disc, hub ...). They are mounted on locator of the same single letter tag and expected to be stored in similarly named folders with similar unit names. All old wheel data thus work the same. But in addition you can create new types defined by different letter that are used and controlled by chassis model and its locators, but shared between vehicles still. Sets of truck and trailer wheels are separated much like before. For example, new ATS dropdecks trailers have S- and D-type wheels (single and double wheels with much smaller diameter). This change affects all related data - eg. per type defined defaults in '''def/vehicle/rim_data.sii''' require completely different fields. 
== external interiors ==
== accessory data ==
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