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Games/ETS2/Modding guides/1.43

513 bytes added, 10:51, 13 January 2022
Fonts
= Changes & New Features =
== Fonts ==
TBDThere is new font system that allows to render much clearer letters in UI. See full documentation:* [[Documentation/Engine/Fonts|Font documentation]] 
== Sound cabin filtering ==
 There is possibility of individual (per truck, per cabin) sound filtering for the cabin truck. See full documentation:* [[Documentation/Engine/Sound/TruckCabinFiltering|Sounds - Truck Cabin Filtering (in/out, windows)]] == Map data ==TBD('''city_icon_size''' array needed) 
== Wheel logic ==
One of under-the-hood changes in 1.43 is rewrtiting some basic logic of work with wheels. The part that is immediately visible is that all axle sets in chassis data (kerb weight, residual travel, powered, liftable, sterable) now has values sorted for axles from the front to the rear as positioned in the vehicle (before it was front first a and rear after in reversed order). While it might cause some hardship for modders to fix their mods, it is investment for future - easier and safer logic as well as preparation for the new functionality.
Locator numbering in chassis model is less relevant as game itself sorts axles by position, but left-right consecutive numbering logic is still used. All old models thus work without changes. As an optional guide, you can count locators from the front now (to be consistent for example).
 
== Vehicle damage ==
TBD (moved '''wear''' from accessories to vehicle descendants)
 
== Traffic ==
'''Traffic vehicle/trailer type separation was improved''' to allow better access control. Please update the modded storage names and contents accordingly:
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