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Games/ETS2/Modding guides/1.42

1,104 bytes added, 12:08, 12 October 2021
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== Force feedback data ==
TBAForce feedback data unit was revisited and some attributes were made obsolete or were renamed. New/renamed attributes are:* '''engine_min_rpm''' - engine RPM at which defined minimum magnitude is used* '''engine_min_rpm_magnitude''' - relative magnitude from 0 to 1, for engine resonance at minimum rpm* '''engine_max_rpm''' - engine RPM at which defined maximum magnitude is used* '''engine_max_rpm_magnitude''' - relative magnitude from 0 to 1, for engine resonance at maximum rpm* '''engine_load_magnitude''' - relative magnitude from 0 to 1 when engine is under load* '''engine_period_rpm_multiplier''' - multiplier of the engine resonance effect period* '''surface_period''' - at what period should terrain surface effect be played* '''dirt_''' prefixed attributes were renamed into '''surface_''' prefix* '''collision_exponent''' - exponent of the power function applied to the collision effect* '''bump_exponent''' - exponent of the power function applied to the bump effect* '''bump_vibration_''' prefixed attributes were added, to separate setup for bumps vibration effect on controllers

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