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Games/ETS2/Modding guides/1.40

370 bytes added, 12:15, 8 April 2021
Vehicles
There can be defined sound areas either for reverbs or ambinents and also put specific sound sources with some conditions.
For detailed description see https://modding.scssoft.com/wiki/Documentation/Engine/Sound/SoundWorld.
== Map ==
== Vehicles ==
Headlight behavior can now be defined in detail with many new options. Default descriptor is in ''/def/default_vehicle_lamp_setup.sii''.
In '''accessory_chassis_data''' it can be overridden per vehicle by '''lamp_setup''' definition. Content of '''vehicle_lamp_setup''' unit is experimental feature a will most probably change in future.
 
Engine brake can control retarder now. There is array '''auxiliary_brakes''' in '''accessory_engine_data''' units and works in similar way as same-named array in '''accessory_transmission_data'''. The only difference is ordering - engines auxiliary brake triplet is in order ''[engine_brake_strength, downshift, retarder_strength]''.
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