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Games/ETS2/Modding guides/1.40

20 bytes added, 15:46, 15 February 2021
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Attributes '''min_scale''' and '''max_scale''' do not contain '''target_gray''' anymore, they are just multipliers.
Attribute '''eye_adaptation_speed''' was split to '''dark_adaptation_speed''' and '''bright_adaptation_speed''' for interpolated adaptation speedbased on conditions.
Bloom has been remade. Before it was handled after tonemaping, with minimal_color mapped to 0 and half_intesity_color mapped to 0.5. Now its supressed below bloom_treshold and applied before tonemapping. Some older values are thus obsolete (radius, resizing_steps, minimal_color, half_intensity, multipliers, target_white).
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