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Games/ETS2/Modding guides/1.4.1

21 bytes removed, 09:08, 17 March 2016
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50keda moved page Games/ETS2/Modding Guides/1.4.1 to Games/ETS2/Modding guides/1.4.1 without leaving a redirect
<li>Convert the road looks to the new format (see [[#Changes in road.sii]])</li>
<li>Convert AI frequency definitions to the new format (see [[#Changes in ai AI definition]])</li>
<li>Convert definitions of company inputs/outputs to the new format (see [[#Changes in company definition]])</li>
</ul>
The companies and garages are detected automatically and should not be specified in this file.
== Changes in files containing lists of objects (e.g. /def/city.sii) ==
In certain cases the game loads list of objects for a single category (e.g. traffic vehicles, cargoes, cities, countries, models, prefabs, signs,...). Previously there was only one file with that list for each category and this caused unnecessary conflicts between mods even in cases, when a mod only wanted to add new objects to the category.

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