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Games/ETS2/Modding guides/1.38

19 bytes added, 08:14, 13 July 2020
How to convert map
= How to convert map =
* For saving the map you need to create '''base_map/map''' folder just aside of game executable exe. Older Former '''base''' folder is still used for saving other data (eg. weather settingsin '''base/def''').
* There has been changes of some edge models (for easier and more exact snapping in future). If you are using them in your map you need to reposition them to fit new model and fix eventual other errors around. For simplification of the process there are helpers. Copy them to game executable folder and run the batch file - it will run the fixer exe (modified editor) with proper params. Load your map and fixer automatically offsets those items by proper offsets over the map. Then check the affected items over the map (name list is in txt file), fix whatever you want or need, save the map, and exit the editor. Remove the fixer from the folder. This process should be done ONLY ONCE as repeated run of the fixer would move those items again.
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