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Games/ETS2/Modding guides/1.36

829 bytes added, 13:33, 4 December 2019
Automatic Walker->Mover Conversion
* Do rebuild (F8)
* Save map
 
== Automatic Walker->Mover Conversion ==
As written [[Games/ETS2/Modding guides/1.35#Mover.2Fwalker_unification_and_improvement|here]], walker item support will be removed soon.
There is a new command line parameter which enables the automatic conversion of walker items to mover items using existing mover models:
 
* Create a text file with conversion rules
** each line is a rule in format (source_walker_prefix),(target_mover_model)[,non - if specified 'prefer non movable anim' flag is used] e.g. <code>angry_man,m_angry01</code> or <code>foto,foto_man_01,non</code>
* Run the editor with '''-conversion_walker_path (conversion_file)]''', where '''conversion_file''' is a ufs path to a file containing conversion rules
* Save the map
 
Using these example files you can convert our walkers into movers: [[File:Walker conversion.zip|thumb]]
= Changes & New Features =
Due to improvements in game trigger handling, there was some cleanup in ''/def/world/trigger_action.sii'': several trigger commands were renamed and to keep backward compatibility, obsolete trigger actions were moved to ''/def/world/trigger_action.compatibility.sii''.
 
== Walkers ==
== City data ==
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