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Games/ETS2/Modding guides/1.36

110 bytes added, 13:33, 4 December 2019
Automatic Walker->Mover Conversion
* Create a text file with conversion rules
** each line is a rule in format (source_walker_prefix), (target_mover_model) [, 'non' - if specified 'prefer non movable anim' flag is used] e.g. <code>angry_man,m_angry01</code> or <code>foto,foto_man_01,non</code>
* Run the editor with '''-conversion_walker_path (conversion_file)]''', where '''conversion_file''' is a ufs path to a file containing conversion rules
* Save the map
Example conversion rulesUsing these example files you can convert our walkers into movers: [[File:Walker conversion.zip|thumb]]
= Changes & New Features =
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