Changes

Jump to navigation Jump to search

Games/ETS2/Modding guides/1.35

6 bytes removed, 07:41, 31 May 2019
Dealer UI for modded trucks
{{Note|At the moment, the UK only truck brands defined in '''/def/vehicle/truck_dealer_uk''' are not supported by this feature.}}
Additionally, you can add a brand logo to your own brand dealer on the '''/material/ui/truck_brand_logobrand_logo''' directory. To achieve this, create a .mat, a .tobj and a .tga logo files with the name of your new brand (aka "'''xbrand'''" here). Using the provided [[Documentation/Tools/Conversion_Tools#Download_.26_Installation|conversion tools]] convert these files and add the resulting conversions to the aforementioned directory. The logo size has to be '''128x64'''. If no brand logo is set, in its place there will be an empty material image.
Finally, you can still add modded trucks to the in-game dealers using the same procedure of creating a directory with that said in-game's brand name in the '''/def/vehicle/truck_dealer''' path and populating it with new offers. So if a modder wanted to add new offers to DAF for example, they would have to create a directory named "'''daf'''" in the truck_dealer path of their mod and add their truck offers there. All modded content to the in-game brands will be available in both the modding and the actual brand dealers.
Bureaucrats, developer
2
edits

Navigation menu