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Games/ETS2/Modding guides/1.35

477 bytes added, 06:48, 16 May 2019
Dynamic lods
* ''traffic_storage_trailer_parked.sii'' → ''traffic_storage_trailer_special.sii''
== Dynamic lods LODs ==
use Instead of single static LOD (attributes '''lod_desc''' and '''lod_dist''') there is now array of LODs (arrays '''dynamic_lod_desc[] instead of lod_desc''' and '''dynamic_lod_dist[]''').Logic is the same: ''descriptor'' defines path to LOD model, ''dist'' defined distance from where it should be used. For now old LODs definition are loaded and converted, but this support might be removed in future updates, eventually.
TBAAffected units are '''prefab_model''', '''model_def''' and '''curve_model'''.Also '''sign_model''' newly has LOD array.
== Modded trucks dealer UI==
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