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Games/ETS2/Modding guides/1.33

5 bytes removed, 19:48, 27 November 2018
Mods localization support
From 1.33 mods can add new localization strings. To do this inside directory '''/locale/$language$/''' you have to create localization module. The module file name should be called that way: '''local_module.$mod_name$.sii''' for example '''local_module.mod_awesome_jobs.sii'''. The content example:
 <codepre
SiiNunit
{
}
}
 </codepre>
{{Tip|$language$ should be name of the language the localization is for for example: british english is '''en_gb''', polish is '''pl_pl''' etc.}}
{{Note|Mods localization cannot override strings. That means localization defined by mod with highest priority will be used.}}
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