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Games/ETS2/Modding guides/1.33

1,328 bytes added, 16:24, 26 November 2018
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= Changes =
== Map format changes Cloud Profiles ==
TODOThis update supports use of Steam Cloud which can be enabled on per driver profile basis. Please note that the cloud is only used to store the profile data and saves. If you are using cloud to synchronize profiles between multiple computers, you still need to ensure that the mods required by those profiles are available and updated on all relevant computers either using Steam Workshop or manually. If profile is not opted-in into the cloud, which is the default behavior for already existing profiles, it will be stored in "Documents\Euro Truck Simulator 2\profiles" as before. If profile is opted-in, most of its files are managed internally by the Steam Client. There is still small part of profile configuration which is not stored on the cloud. It contains setting related to HW such as input binding or sound settings. This portion is stored in "Documents\Euro Truck Simulator 2\steam_profiles" and you need to configure this part on each new computer you use the cloud profile on. As with the opted-out profiles, the game will create a backup copy of the profile the first time a new version of the game runs on the computer. Note that the backup copy is created as a local copy. If you want to restore something from it, you need to opt-out the profile from the Steam, copy the files from the backup and then opt-it back in.
== Unit naming changes ==

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