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Games/ETS2/Modding guides/1.32

123 bytes added, 08:51, 17 September 2018
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We changed the blending of UI textures to be gamma correct. As result alpha transitions in UI textures (e.g. accessory icons, custom loading screens) and alpha values specified in UI screen definitions will yield a different result than before. When creating transparent textures, you should configure your graphics editor to use Gamma value of 1.0 to get the composition to behave in the same way as in the game.
While there is no fully automated way to modify the textures to get exactly the same result as before, the [http://download.eurotrucksimulator2.com/tga_adjust_for_gamma_1.zip attached Perl script] can be used to adjust alpha channel to keep the appearance similar based on assumption that the blend is done over middle-gray background based on following expression:mentioned bellow. Note that after using the script you might still need to manually adjust the images to get the appearance you want.
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