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Games/ETS2/Modding guides/1.24

1,327 bytes added, 07:41, 27 April 2018
Vehicles Data
= Recommendations =
* Some new models utilizing the "fr" suffix or prefix are still work in progress and it is likely that they might change significantly in some next patch. For this reason it is recommended that you avoid using them in your mods at this time.
* When basing you model on the original ones, add to your mod also <strong>ALL</strong> original /automat/ files used by it. The names of the files are generated as SHA1 hash of theirs content so whenever we change the parameters of the material in any way, a different file will be used to store them and the original file might cease to exist if there is no other model utilizing the original parameters.
* When modifying original models, always include <strong>ALL</strong> compoments of the model (pmg+pmd) instead of just those you changed. Otherwise you risk crash if we change the model.
* As always when adding new objects to files which support multi-file approach (e.g. road_look.sii) it is <strong>HIGHLY RECOMMENDED</strong> to use suffix or prefix in the name to avoid conflicts with new objects we are adding in patches. Otherwise you might have to use the batch renaming functionality (see Batch renaming) to fix the conflicts when new patch appears.
 
= How to convert map =
* Load map
* Do rebuild (F8)
* Save map
 
= Changes =
== Vehicle Definitions Vehicles data ==
=== Interior data unit names ===
torque_curve[]: (2600, 0)
rpm_idle: 550
rpm_limit: 22002500 rpm_limit_neutral: 22002500
rpm_range_low_gear: (700, 1500)
rpm_range_high_gear: (1000, 1500)
rpm_range_engine_brake: (1500, 2500)
rpm_range_power_boost: (550, 450)

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