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Games/ETS2/Modding guides/1.23

535 bytes added, 13:45, 17 March 2016
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= Changes =
== Definitions ==
Attribute "engine_brake_positions" added to engine_data"accessory_engine_data". It works in conjunction with new inputs for engine brake increase/decrease in same way as retarder.
Attribute "name" in "direct_gearbox_config" is shown in game (options/control/layout selection) if defined. Furthermore, attribute "name" was also added to "direct_gearbox_gear" so each gear definition can have one. These names are displayed in game and override anything defined by transmission_data "accessory_transmission_data" or default generated by game. Attributes "trailer_brake_stick_anim" and "trailer_air_stick_anim" added to "accessory_interior_data" unit. They handle animations of trailer brake and air supply knob respectively. To silence warnings in UI units/defs, remove following obsolete attributes from your modded UI scripts: child_nameless, p2p_pml, name, tooltip.
== Sounds ==
== Editor changes ==
* Terrains are separated from Roads, now they are standalone items with custom properties dialog. Previous road-based terrains will be automatically converted when the map is loaded.
* Added editor ruler tool for measuring distances. In the statusbar it shows length of the path. Controls:
** Left click to add a point into the path,
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