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Games/ATS/Modding guides/1.6.2

49 bytes added, 07:55, 27 April 2018
Changes
= Changes =
== Gearbox Layouts layouts ==
Game now reads all "'''gearbox_layout_*.sii'''" files in profile folder which you can list in options. Old files: "'''gearbox_range.sii'''", "'''gearbox_splitter.sii'''" and "'''gearbox_range_splitter.sii'''" will be ignored and can not be used anymore.
Behind rotation camera definitions(eg: "/def/camera/units/behind_rotation_basic.sii") got new float attribute: '''height_limit''' which sets maximum height of behind camera.
== Economy Data data ==
Economy data got three new attributes for parking bonus for trailers with multi-pivot points:
* '''exp_park_double_bonus_hard: 270'''
== Truck Data Vehicles data ==
=== Truck data === ==== Transmission Data data ====
Transmission configurations got a new attribute, '''crawls'''. It represents the number of crawler gears, which are the first ''N'' gears from the '''ratios_forward''' array.
{{Note| The crawls attribute is used only for visual representation of crawler gears, so it does not affect the actual gear ratios in any way.}}
=== Trailer Data data ===
==== Cargo Mass Ratio mass ratio & COG Offset offset ====
Trailer cargo definition files ("/def/cargo/<cargo_name>/<trailer.cargo>.sii") got two new array attributes **: '''cargo_mass_ratio** ''' and **'''cog_offset**'''. Cargo The cargo mass ratio array defines how cargo weight and forces are distributed among master and slave trailers (each array item is of type float). Additionally , the center of gravity array then defines offset of center of gravity in all directions (each array item is of the type float3).
==== Steerable Axles axles ====
For trailer to be using steerable axles several things has to be done:

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