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Games/ATS/Modding guides/1.6.2

1,166 bytes added, 14:04, 7 June 2017
Changes
= Changes =
 
== Gearbox Layouts ==
 
Game now reads all "**gearbox_layout_*.sii**" files in profile folder which you can list in options. Old files: "gearbox_range.sii", "gearbox_splitter.sii" and "gearbox_range_splitter.sii" will be ignored and can not be used anymore.
 
== Behind Camera ==
 
Behind rotation camera definitions(eg: "**/def/camera/units/behind_rotation_basic.sii**") got new float attribute: **height_limit** which sets maximum height of behind camera.
 
== Economy Data ==
 
Economy data got three new attributes for parking bonus for trailers with multi-pivot points:
* **exp_park_double_bonus: 20** - int
* **exp_park_double_bonus_medium: 150** - int
* **exp_park_double_bonus_hard: 250** - int
== Truck Data ==
== Trailer Data ==
 
=== Cargo Mass Ration & COG Offset ===
 
Trailer cargo definition files ("/def/cargo/<cargo_name>/<trailer.cargo>.sii") got two new array attributes **cargo_mass_ratio** and **cog_offset**. Cargo mass ratio array defines how cargo weight and forces are distributed among master and slave trailers (each array item is of type float). Additionally center of gravity array then defines offset of center of gravity in all directions (each array item is of type float3).
=== Steerable Axles ===

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