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Documentation/Tools/SCS Workshop Uploader/FAQ

642 bytes added, 23:31, 6 June 2020
Added two questions, fixed spelling and grammar of others.
*Q: I want to upload my map mod to the Workshop however i I get many errors that .aux and other file formats are not supported. Help!*A: In the initial release of the Steam Workshop implementation we do not support map mods. We Maybe we will implement support of them soonin the future.
*Q: I want to create a mod of type X however i I don't see this type tag available. What to do?*A: We do recommend using the tag "Others" tag. However , we will try to add new tags over the time.  *Q: The game was updated and my mod is not working anymore. How can I provide multiple versions of my mod to users on different versions?*A: Steam Workshop mods allow you to support multiple game versions at once. Click [[Documentation/Tools/SCS Workshop Uploader/Workshop mod structure|here]] to learn how.   *Q: I want to update my mod. How can I do this?*A: As soon as you open SCS Workshop Uploader you will be able to choose a game and a mod published by you. Just select your mod folder, image and write a changelog. Click on "Upload" as you did initially and your mod will automatically be dispatched to all subscribers.
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