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Materials
The main difference compared to the usual approach to model creation is the fact that so-called “SCS Game Objects” can be created in unlimited amount in a single scene. Any “SCS Game Object” may consist of many individual model objects and carries its own Part List and Variant List as well as some other settings. The only condition is that anything forming such “SCS Game Object” must be parented to the “SCS Root Object” either directly or indirectly. These SCS Game Objects can be exported into the game, individually or in the batch.
=== Materials ===
To properly set the materials that works in the game it is essential to use only the settings contained in the special palette “SCS Materials”. If you change the properties of the materials using standard Blender's material palettes, the appearance of materials in the 3D View will change, but settings of SCS Materials remain the same. Details on Materials can be found in [[Tools/SCS Blender Tools/Materials|Materials]].

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