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Documentation/Tools/SCS Blender Tools/Terminology and basics

56 bytes removed, 12:13, 4 December 2019
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“Locators” we call any Blender object of '''EMPTY''' type, which is set as Locator in SCS Blender Tools.
[[File:SCS_Tools_Locators_-_initial_03.280.png]]
There are three types of Locators:
=== Materials ===
To properly set the materials that works in the game it is essential to use only the settings contained in the special palette “SCS Materials”. If you change the properties of the materials using standard Blender's material palettes, the appearance of materials in the 3D View will change, but settings of SCS Materials remain the same. Details on Materials can be found in [[Documentation/Tools/SCS Blender Tools/Materials|Materials]].
 
 
[[Category:Documentation]]
[[Category:SCS Blender Tools]]

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