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Documentation/Tools/SCS Blender Tools/Supported shaders

83 bytes added, 14:56, 5 February 2016
shadowonly
Used for transparent static baked shadows. Color of surfaces is put together from the base texture multiplied with material diffuse. Transparency of shadow map is donated by base texture alpha channel.
=== shadowonly === Presents shadow caster material and it's used on geometry for casting sun shadows. 
=== sign ===
=== sky ===

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