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Documentation/Tools/SCS Blender Tools/Supported shaders

202 bytes added, 14:56, 5 February 2016
shadowmap
This shader is primarily used for street reflectors or any reflective areas on the vehicles.
=== shadowmap === Used for transparent static baked shadows. Color of surfaces is put together from the base texture multiplied with material diffuse. Transparency of shadow map is donated by base texture alpha channel. 
=== shadowonly ===
=== sign ===

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