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Documentation/Tools/SCS Blender Tools/Supported shaders

438 bytes added, 14:52, 5 February 2016
dif.spec.weight.mult2.weight2
This shader shall be replaced with simple [[#dif.spec.weight]] instead if possible.
=== dif.spec.weight.mult2.weight2 === Transition shader between two shaders of [[#dif.spec.weight.mult2]] for simulating transitional areas (usually road shoulders). Fading between first and second shader is done by vertex color alpha, where value 0 will use only first layer and value 0.5 will use only second layer, any value in-between will mix both layers respectively. This shader shall be replaced with [[#dif.spec.weight.weight.dif.spec.weight]] instead if possible. 
=== dif.spec.weight.weight.dif.spec.weight ===
=== dif.weight.dif ===

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