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→dif.spec.weight.mult2
Same shader as [[#dif.spec.weight]] with additional reflection pass and texture.
=== dif.spec.weight.mult2 === Special case shader created mostly for road surfaces combining base texture with "smeared top layer". Smeared layer is donated by multiplication texture and mixed by both textures alpha channels. This shader shall be replaced with simple [[#dif.spec.weight]] instead if possible.
=== dif.spec.weight.mult2.weight2 ===
=== dif.spec.weight.weight.dif.spec.weight ===