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Documentation/Tools/SCS Blender Tools/Supported shaders

81 bytes added, 14:51, 5 February 2016
dif.spec.weight.add.env
It's mostly used for roads and asphalts, due distinct feel of specularity and diffuse properties of such surfaces.
=== dif.spec.weight.add.env === Same shader as [[#dif.spec.weight]] with additional reflection pass and texture. 
=== dif.spec.weight.mult2 ===
=== dif.spec.weight.mult2.weight2 ===

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