Changes

Jump to navigation Jump to search

Documentation/Tools/SCS Blender Tools/Supported shaders

1 byte removed, 14:06, 5 February 2016
no edit summary
It effectively switches two materials depending on the time of the day. During the day it uses [[#dif.spec]] material where alpha is used as specular map and at night switches to [[#dif.lum.spec]] in order for windows to light at the night.
 
# [[Tools/SCS Blender Tools/Shader type/building.lvcol.day]]

Navigation menu